I love gossip but it feels like it's in beta. A ton of infos, not always useful, sent in disorder, not hierarchized by importance. Quite uncomfortable to the eye as well, with the choice of colors. A war declared between two Civs and a barb camp cleared by Cleopatra don't have the same importance, they shouldn't have the same presentation. The last promotion Cesar picked for his horseman... isn't very relevant info. Civ is an info-heavy game, so making it digestible should be a priority. ...symbols please I think they should mostly making them readable at a glance, and it's very doable with symbols. So... Cleopoatra cleared a barb camp? One the left of the label, there could be her sweet face, a barb camp symbol, and possibly the little warrrior she used. First times you still read the label, but very soon you only read the symbols and get info at a glance. China is trading with England? Both leader's face, a hand-shaking symbol between them. Declaration of war between AIs? Leader's faces, crossed swords, and I think pressing "Enter" should be needed to pass these ones, for peace as well. And so on, for wonders, for districts built, for any gossip. Also you can play on the aspect of the windows, shape, colors, whatever. What do you think? And how would you like it displayed?