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Got Lakes Map Script 23

Quench your thirst for exploration with this incredibly random map script!

  1. Scrum Lord

    Scrum Lord Chieftain

    Joined:
    Jul 2, 2017
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    Scrum Lord updated Got Lakes Map Script with a new update entry:

    River Patterns and Improved Lakes

    Read the rest of this update entry...
     
  2. luksol78

    luksol78 Chieftain

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    Hi Scrum Lord, can you recommend a settings for your script that will result in a single landmass with an inland sea, if possible connected to the ocean, and with chains of islands plus a limited number of lakes (not a big fan ;) )?
     
  3. Scrum Lord

    Scrum Lord Chieftain

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    Sure, I've got two sets of options that might be fun, even with *gasp* fewer lakes :)

    1st recommendation:
    Sea Level = High (increases chances of inland seas touching the ocean)
    Lake Level = Low (reduces fresh lakes)
    Extras = Chains (adds chains of islands)
    Continents = None
    Islands = None
    Lakes = None
    Pangea = Oval / whatever you prefer (see below)
    --Donut has an inland sea at standard or high sea level, but the sea isn't connected to the outside ocean.
    --Maze is a single, highly snaky landmass with plenty of seas/oceans, but I'm not sure if this is what you mean by "inland".
    --Oval tends to have inland seas, and at high sea level the bays can cut close to the center. I think this is closest to what you want.
    --Pangea is just one big fractal like the base game's Pangea map type.

    Spoiler Pangea landmasses :

    lands pangea v17.jpg


    2nd recommendation:
    Sea Level = High
    Lake Level = Low
    World Wrap = Globe
    Extras = Chains
    Continents = None
    Islands = None
    Lakes = None
    Pangea = Oval
    Cold = Ice Age Cropped
    Temperate = None
    Tilted = None
    Warm = None

    This creates an oval that is cropped at the poles with relatively thin east/west ocean. The oval has massive inland bays to compensate for the extra land. Not sure if you care about circumnavigation, but that usually isn't possible with this variant of Oval. Still, this seems to match what you described.
     
  4. luksol78

    luksol78 Chieftain

    Joined:
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    Thank you! I will give it a go today! :)
     
  5. Scrum Lord

    Scrum Lord Chieftain

    Joined:
    Jul 2, 2017
    Messages:
    61
    Gender:
    Male
    Scrum Lord updated Got Lakes Map Script with a new update entry:

    Custom Map Size Support and Various Improvements

    Read the rest of this update entry...
     
  6. Scrum Lord

    Scrum Lord Chieftain

    Joined:
    Jul 2, 2017
    Messages:
    61
    Gender:
    Male
    Scrum Lord updated Got Lakes Map Script with a new update entry:

    Improved Climates

    Read the rest of this update entry...
     

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