AndrewN said:
Great, Emperor game
, this might be a bit beyond me.
Likewise, I never tried Emperor, but after beating Monarch last GOTM this is exactly what I wanted!
I anticipate a lot of useful advice from experts (not from me!
) on worker stealing and quechua rushes on this thread.
AndrewN said:
The start looks nice though, floodplain valley. I can count 4 floodplains and 2 further south that can be worked and a gold hill.
In fact there are 5 if you count the tile the settler is on now. But due to unhealthiness penalties (-1 from each 4 fp, right?) I guess a clever move would be to settle 1N so you keep 4 fp and all the 3 special resources, while escaping from additional unhealthiness from those (likely) southern fp´s and getting those foggy northeastern forests in our capital´s fat cross.
AndrewN said:
The main question of moving, the only viable square seems to be the forest/plains/hill square, but moving there would mean we can't use the gold hill with the capital. None of the other squares seem to offer any advantage so my feeling is to settle in place.
I disagree, besides my arguments above you´d also miss chopping that forest later.
AndrewN said:
The starting moves seems to be move the Quecha north to see if there is anything of interest there, if no settle in place.
I beg to differ again. I might consider moving quechua only after settling 1N, and most likely southbound, over the hills: SW, SE and then following the river. Why? From resource bubbles we´re on northern hemisphere, and at the end of the river we could find some neighbours (maybe steal a worker
) or the coast.
AndrewN said:
An immediate worker would be built and set research for mining to use the gold followed (probably) by AH for the sheep.
You wont be able to mine that gold until you got enough spare food from fp´s. I´d build 1/2 extra quechuas while growing. While I still haven´t made my mind I think cottages would be better than farms for those fp´s. Also note that while sheep would contribute to alleviate unhealthiness, being on a river hill plain, after pastured they´ll generate 3F/2H/2C, so nothing exceptional foodwise.
volfan37132 said:
We may not want to follow with bronze working as that obseletes our UU.
Good point. But then we won´t be able to chop and poprush in the meantime?
About researching I would consider to start with meditation then wheel/pottery, b4 mining then priesthood/writing (AH somewhere in here?) while trying for an oracle "alphabet" slingshot that could prove useful if we find enough neighbours early (that is, apart from the one(s) we´ll be stealing workers from
). I was lucky enough to manage a CS slingshot last GOTM on monarch, I suppose it is unlikely on Emperor, right?
Of course that are my first impressions, all can change after listening from the more experienced forumers.
My 2¢.