Date Notes
-3980 Hut yields 50g.
-3940 Beijing founded. Citizen on Musk Ox.
-3840 Warrior produced. Production moves to settler.
-3780 Hut yields Pottery.
-3720 Beijing is size 2. -> Alphabet.
-3700 Archer from hut.
-3600 100g from hut.
-3560 Horseback riding from hut.
-3520 Archer from hut.
-3480 Empty hut.
-3440 Shanghai founded.
-3420 Barbarian horseman from hut which dies in attack on my archer the next turn.
-3320 Warrior Code from hut.
-3300 Horseman from hut.
-3260 Masonry from hut.
-3240 Barbarian horseman from hut which dies in attack on my archer the next turn.
-3200 Barbarian horseman from hut which my horseman kills.
-3160 Horseman from hut.
-3140 Horseman from hut. Chariot from hut. None settler from hut. Canton founded.
-3100 Barbarian horseman from hut which my horseman kills. Nanking founded with None settler.
-3080 Alphabet -> Code of Laws. Writing from hut. Archer from hut.
-3040 Lost a horseman due to lack of support. Archer from hut.
-3020 Archer from hut.
Status at -3000
Population: 0.08M; Cities: 4; Trade routes: 0D0F; Government: Despotism
Gold: 10; Cost per turn: 0; Total advances: 7; Production: 8MT; 0 polluted tiles
Wonders:
Units: 1 Settler, 1 Warrior, 5 Archers, 2 Horsemen, 1 Chariot
Russian: No contact
Babylonian: No contact
Viking: No contact
Greek: No contact
Sioux: No contact
-2960 Lost warrior due to lack of support. Mapmaking from hut.
-2940 Math and Bronze Working from huts.
-2920 Tsingtao founded.
-2880 None settler from hut. Ceremonial Burial and Code of Laws from hut.
-2860 -> Monarchy.
-2820 Monarchy and Seafaring from huts.
-2800 -> Currency. 50g and Archer from huts.
-2780 Xinjian and Chengdu founded.
-2760 Currency from hut. Revolution started.
-2740 Monarchy established. Trade, Construction, and Engineering from huts.
-2720 -> Mysticism. 100g from hut.
-2700 Horseman from hut. 100g from hut.
-2680 Feudalism and Mysticism from huts.
-2660 -> Literacy.
-2620 Iron Working from hut.
-2600 First Caravan built. 8 barbarian Horsemen from hut. One barbarian horseman from hut which my horseman kills.
-2580 4 barbarian horsemen die in attack on my Archer. They other 4 spread out. None Legion from hut.
-2560 100g from hut.
-2540 Barbarian horseman killed in attack on my settler.
-2520 3 Barbarian horsemen killed in attack on my units. Babylonians start Pyramids. Astronomy, Navigation, Bridge Building, and Chivalry from huts.
-2500 Literacy from hut.
-2480 Last wandering barbarian horseman killed in attack on my settler. -> Republic. Philosophy from hut. I am first with Philosophy. Hangchow and Tientsin, first cities with access to a river, founded.
-2460 Republic -> Banking . (Philosophy's reward.) 8 Barbarian horsemen from hut. None settler from hut.
-2440 Barbarians kill my Archer. Legion from hut.
-2420 Legion from hut. Invention from hut. Tatung founded.
-2400 Macao founded. 25g from hut.
-2360 2x50g from hut.
-2340 50g+25g from huts. 8 barbarians from hut which kill my only chariot the next turn. Shantung founded.
-2300 50g+25g+25g from huts.
-2260 Legion, 2x50g from huts.
-2240 Settler on river survives 2 barbarian horsemen. 8 barbarians from hut which kill my archer the next turn.
-2220 Chinan founded. 25g from hut. 2 sets of barbarians from huts which kill my Legion and horseman the next turn.
-2200 Barbarians from hut which kill my horseman the next turn.
-2180 Marco is built. My rivals have from 3-5 cities and no new techs. My power is Supreme. I made peace and exchanged maps with everyone. I gave all my techs to Sioux.
-2160 Kaifeng and Ningpo founded.
-2140 Paoting founded. Science city of Yangchow with access to 8 rivers and 2 furs founded.
-2100 25g from hut.
-2080 25g from hut. 8 barbarian horsemen from hut which kill my None legion.
-2060 Naples founded. 2x50g from huts.
Status at -2000
Population: 0.87M; Cities: 19; Trade routes: 0D0F; Government: Monarchy
Gold: 5; Cost per turn: 0; Total advances: 29; Production: 41MT; 0 polluted tiles
Wonders: Marco
Units: 8 Settlers (2 None), 3 Archers, 2 Legions, 1 Horsemen, 4 Caravans, 1 Explorer
Russian: 4 cities, 7 techs;
Babylonian: 3 cities, 18 techs;
Viking: 5 cities, 7 tehcs;
Greek: 4 cities, 7 techs;
Sioux: 3 cities, 29 techs;
-3980 Hut yields 50g.
-3940 Beijing founded. Citizen on Musk Ox.
-3840 Warrior produced. Production moves to settler.
-3780 Hut yields Pottery.
-3720 Beijing is size 2. -> Alphabet.
-3700 Archer from hut.
-3600 100g from hut.
-3560 Horseback riding from hut.
-3520 Archer from hut.
-3480 Empty hut.
-3440 Shanghai founded.
-3420 Barbarian horseman from hut which dies in attack on my archer the next turn.
-3320 Warrior Code from hut.
-3300 Horseman from hut.
-3260 Masonry from hut.
-3240 Barbarian horseman from hut which dies in attack on my archer the next turn.
-3200 Barbarian horseman from hut which my horseman kills.
-3160 Horseman from hut.
-3140 Horseman from hut. Chariot from hut. None settler from hut. Canton founded.
-3100 Barbarian horseman from hut which my horseman kills. Nanking founded with None settler.
-3080 Alphabet -> Code of Laws. Writing from hut. Archer from hut.
-3040 Lost a horseman due to lack of support. Archer from hut.
-3020 Archer from hut.
Status at -3000
Population: 0.08M; Cities: 4; Trade routes: 0D0F; Government: Despotism
Gold: 10; Cost per turn: 0; Total advances: 7; Production: 8MT; 0 polluted tiles
Wonders:
Units: 1 Settler, 1 Warrior, 5 Archers, 2 Horsemen, 1 Chariot
Russian: No contact
Babylonian: No contact
Viking: No contact
Greek: No contact
Sioux: No contact
-2960 Lost warrior due to lack of support. Mapmaking from hut.
-2940 Math and Bronze Working from huts.
-2920 Tsingtao founded.
-2880 None settler from hut. Ceremonial Burial and Code of Laws from hut.
-2860 -> Monarchy.
-2820 Monarchy and Seafaring from huts.
-2800 -> Currency. 50g and Archer from huts.
-2780 Xinjian and Chengdu founded.
-2760 Currency from hut. Revolution started.
-2740 Monarchy established. Trade, Construction, and Engineering from huts.
-2720 -> Mysticism. 100g from hut.
-2700 Horseman from hut. 100g from hut.
-2680 Feudalism and Mysticism from huts.
-2660 -> Literacy.
-2620 Iron Working from hut.
-2600 First Caravan built. 8 barbarian Horsemen from hut. One barbarian horseman from hut which my horseman kills.
-2580 4 barbarian horsemen die in attack on my Archer. They other 4 spread out. None Legion from hut.
-2560 100g from hut.
-2540 Barbarian horseman killed in attack on my settler.
-2520 3 Barbarian horsemen killed in attack on my units. Babylonians start Pyramids. Astronomy, Navigation, Bridge Building, and Chivalry from huts.
-2500 Literacy from hut.
-2480 Last wandering barbarian horseman killed in attack on my settler. -> Republic. Philosophy from hut. I am first with Philosophy. Hangchow and Tientsin, first cities with access to a river, founded.
-2460 Republic -> Banking . (Philosophy's reward.) 8 Barbarian horsemen from hut. None settler from hut.
-2440 Barbarians kill my Archer. Legion from hut.
-2420 Legion from hut. Invention from hut. Tatung founded.
-2400 Macao founded. 25g from hut.
-2360 2x50g from hut.
-2340 50g+25g from huts. 8 barbarians from hut which kill my only chariot the next turn. Shantung founded.
-2300 50g+25g+25g from huts.
-2260 Legion, 2x50g from huts.
-2240 Settler on river survives 2 barbarian horsemen. 8 barbarians from hut which kill my archer the next turn.
-2220 Chinan founded. 25g from hut. 2 sets of barbarians from huts which kill my Legion and horseman the next turn.
-2200 Barbarians from hut which kill my horseman the next turn.
-2180 Marco is built. My rivals have from 3-5 cities and no new techs. My power is Supreme. I made peace and exchanged maps with everyone. I gave all my techs to Sioux.
-2160 Kaifeng and Ningpo founded.
-2140 Paoting founded. Science city of Yangchow with access to 8 rivers and 2 furs founded.
-2100 25g from hut.
-2080 25g from hut. 8 barbarian horsemen from hut which kill my None legion.
-2060 Naples founded. 2x50g from huts.
Status at -2000
Population: 0.87M; Cities: 19; Trade routes: 0D0F; Government: Monarchy
Gold: 5; Cost per turn: 0; Total advances: 29; Production: 41MT; 0 polluted tiles
Wonders: Marco
Units: 8 Settlers (2 None), 3 Archers, 2 Legions, 1 Horsemen, 4 Caravans, 1 Explorer
Russian: 4 cities, 7 techs;
Babylonian: 3 cities, 18 techs;
Viking: 5 cities, 7 tehcs;
Greek: 4 cities, 7 techs;
Sioux: 3 cities, 29 techs;