Major Advantage
Prince
So it is scenario with a revealed map, no proper OCC-site nearby, two settlers, mediocre terrain in general, this sound like a good setup for EC...
If it wasn't for that island way down in the south which I named "Wasteland" or "Nowaja Semlja" (an artic island the Russians used for nuclear tests). So despite the good EC-setup, I decided to take the challenge! I wouldn't want to be the ruler of a devastated world, suffering from endless cycles of global warming! Instead, I would clean up this apocalyptic mess, civilize the world and reach for the stars.
This took way longer than usual, I think I also took up a bad habit of mine and got lost in the game and just "played along".
Here is the first part of my log:
plan: ??? start settling the continent, wait for pollution effects;
tech plan: monarchy -> trade -> republic(?)
-4000 Peking founded, 2nd settler starts moving se to found potential SSC with gold and pheasant
-3950 researching Alphabet
-3750 Alph->CoL, Shanghai founded
-3400 Peking settler, newspaper reports scientists warning about global warming
-3350 CoL -> Monarchy (of course, it's scenario!)
-3250 Canton founded (on river)
-3200 Shanghai size 2, work gold for science and -3050 discovery of monarchy (delaying settler production)
-3150 global warming! pheasant turns to buffalo
-3050 Shanghai settler, shrinks => 1 lousy beaker short for monarchy
plan: Do something about pollution (ship 2 settlers over to clean up), focus on ocean specials for new cities, send warriors to nearby AIs
-3000 Mon -> Bronze
-2850 Monarchy established
-2600 Next warning of warming
-2500 Nanking founded (southern coast, on jungle, access to fish and whale)
-2450 Bronze -> MM
-2400 Meet Vikings, give CB, Mon, get MM, Curr., peace
-2350 Research to trade
-2300 Next event (Shanghai now has peat), Tsingtao founded (jungle, with spice and whale)
-2250 Vikings demand withdraw, refuse, war; Shanghai starts wonder
-2100 Meet Aztec warrior, give monarchy, MM, get Math, peace
-1850 Trade -> Writing
-1750 Warning
-1450 Event, Shanghai in trouble now
-1400 1st settler lands on Wasteland
-1350 Writing -> pottery; meet russians, they demand 150g, refuse, war
-1200 Viking warrior near Shanghai, spend some gold, hail, cease fire for Bronze
-1100 1st pollution cleaned by barely rescued Shanghai settler, Chengdu founded
-1000 Hangchow founded
stats at 1000 BC:
cities: 8; techs: 11 (pottery), gov: Monarchy, gold: 118, polluted tiles: 24 (1 worked on)
units: 4 settler, 2 warriors, 1 boat, 1 dip, 1 phalanx
wonders: -
If it wasn't for that island way down in the south which I named "Wasteland" or "Nowaja Semlja" (an artic island the Russians used for nuclear tests). So despite the good EC-setup, I decided to take the challenge! I wouldn't want to be the ruler of a devastated world, suffering from endless cycles of global warming! Instead, I would clean up this apocalyptic mess, civilize the world and reach for the stars.
This took way longer than usual, I think I also took up a bad habit of mine and got lost in the game and just "played along".
Here is the first part of my log:
plan: ??? start settling the continent, wait for pollution effects;
tech plan: monarchy -> trade -> republic(?)
-4000 Peking founded, 2nd settler starts moving se to found potential SSC with gold and pheasant
-3950 researching Alphabet
-3750 Alph->CoL, Shanghai founded
-3400 Peking settler, newspaper reports scientists warning about global warming
-3350 CoL -> Monarchy (of course, it's scenario!)
-3250 Canton founded (on river)
-3200 Shanghai size 2, work gold for science and -3050 discovery of monarchy (delaying settler production)
-3150 global warming! pheasant turns to buffalo
-3050 Shanghai settler, shrinks => 1 lousy beaker short for monarchy
plan: Do something about pollution (ship 2 settlers over to clean up), focus on ocean specials for new cities, send warriors to nearby AIs
-3000 Mon -> Bronze
-2850 Monarchy established
-2600 Next warning of warming
-2500 Nanking founded (southern coast, on jungle, access to fish and whale)
-2450 Bronze -> MM
-2400 Meet Vikings, give CB, Mon, get MM, Curr., peace
-2350 Research to trade
-2300 Next event (Shanghai now has peat), Tsingtao founded (jungle, with spice and whale)
-2250 Vikings demand withdraw, refuse, war; Shanghai starts wonder
-2100 Meet Aztec warrior, give monarchy, MM, get Math, peace
-1850 Trade -> Writing
-1750 Warning
-1450 Event, Shanghai in trouble now
-1400 1st settler lands on Wasteland
-1350 Writing -> pottery; meet russians, they demand 150g, refuse, war
-1200 Viking warrior near Shanghai, spend some gold, hail, cease fire for Bronze
-1100 1st pollution cleaned by barely rescued Shanghai settler, Chengdu founded
-1000 Hangchow founded
stats at 1000 BC:
cities: 8; techs: 11 (pottery), gov: Monarchy, gold: 118, polluted tiles: 24 (1 worked on)
units: 4 settler, 2 warriors, 1 boat, 1 dip, 1 phalanx
wonders: -