Finished!
This games was a little unusual due to the low difficulty that made the AI slow and stupid. So I didn't build Marco's Embassy because there wouldn't be much research-assistance to gain from.
On the other hand, the endgame was nice and easy; no dips trying to steal Space-techs, no sneak attacks, no hostility whatsoever.
@ Uru: Well done!
So far I think Major Advantage and I are fairly close. I started about 11 or 12 turns later than Major and I am only 2 techs behind. But I am not sure I like the writing on the wall. Major's major advantage that I see is food. In the base set up at 77/9, the city is built on grass, my city is on plains. He has 9 other grass and 2 wheat (which will probably ultimately be changed to Silk), I have 1 grass (having already turned the other into Silk) and 1 Furs.
Yes, all specials were converted to silk. The city site was good for everything (shields, trade, food). In the end (after flight) the city produced 56 food, 73 shields and 114 trade arrows (3*15 from trade routes). I usually got advances every 2 or 3 turns.
The major problem I had was to get some more trade going. I couldn't build a boat, I couldn't bribe a boat, the land route was terribly long and the stupid greeks hated all the time, so I didn't want to take the risk a losing van. I already had to pay 50g "protection money" for the safety of my first (and only) three deliveries.
-1980 Market place
-1900 Greeks start Copernicus, no good news
-1880 Aquaeduct built > vans for wonders next
-1800 BB -> University
-1720 Greeks demand 50g: paid
-1700 silk(d) to Athen: 276g
-1660 University -> Engineering, dye(d) to Athen 288g
-1600 Engin. -> Sanitation; wine(u) to Athen 148g
-1560 Copernicus built, Greeks aband
-1540 San. -> chemistry
-1480 100g from Rome
-1460 chem-> Invention
-1380 Inv-> Gunpowder, Shakespear's Theatre, Roman gift: WC
-1340 Retrigger celebration
-1300 Sewer built
-1280 Gunpowdr -> Explosives, size 12
-1180 Explosives -> Demo
-1160 Celebration stopped at size 17
-1060 Demo (revolt & establ.) -> Navigation
-1000 Nav->Physics, University built
-940 Phys->steam
-880 steam -> Railroad
-820 Railroad -> Gravity, clebration
-760 Grav. -> Metall.
-740 Celebration stopped at size 19
-720 Hail chinese, trade for economics
-700 Metall. -> Industr., Newton college built
-660 Ind.-> Magnet.
-620 Magnet. -> Corporation, refuse to join rome's war with china, Rome cancels alliance
-580 Corp. -> Electric.
-540 Electr. -> Refining, alliance with china for Railroad & war with Rome
-500 Refining -> Steel
-460 Steel -> Combust.
-420 Comb. -> Automobile.
-380 Automob. -> Mass prod., rush SH
-360 Superhighway built
-340 Mass prod. -> Refrig. (none of the known AI has Feudalism yet)
-320 Greek catapult killed in city's radius
-300 Refrig. -> Conscription, get monarchy from china
-260 Conscr.->Feudalism
-240 Greek elephant killed
-220 Feud.->Chiv
-180 Chiv. -> Leadership, greek catapult (turned NONE) bribed 280g
-140 Leader -> Atom. Theory
-80 Atom->Tactics, supermarket, celebration
-40 Tactics -> Electronics, greek catapult intercepted
1 AD mass transport, cancel celebration at 22
Stats at 1 AD
Delhi size 22; techs: 56; Buildings: Colossus, Copernicus, Shakespeare, Newton; market, library, Bank, Uni, aqu, sewer, mass tr., superm., SH
units: 1 settler, 2 engineers, 1 dip, 10 van/freight, 3 fighting units