Even though I'm not eligible to join the competition, I also played this game as I didn't have a 20K game in a long time and was feeling like it. (And in order to try out, whether the game was indeed too difficult...) I admit it is indeed a challenge, but it should be doable for most GOTM veterans. After all, the start position has some decent production capacity (once you get out of the ancient age so that you no longer suffer from FPD...), and there is a big stretch of good land around you, with the AIs far enough away so that you can claim a big part of it despite the slow start that a 20K game usually causes.
I settled in place and used the capital as my wonder city. I think in this case it's the best option: there simply isn't any other location close by that would be equivalent to the start position! (The floodplain wheat allows quick growth - even when taking the occasional disease casualty into account - and the hills and mountain plus a few mined deserts should provide decent production.) When designing the map, I hoped that everyone would recognize this and would use the straightforward approach of settling in place. So I'm very sorry to hear, greatbeyond, that this didn't work out for you
The disease certainly slowed you down a bit, but I think that this was not the decisive factor for your troubles: as far as I can see from your description, your decisive mistake was to not found on the river! (BTW: 1 south of the original starting position is water?! I assume you founded the 20K town 1S-1SE?!) In a 20K game you have to bring your town to size 12 asap! You simply cannot afford to wait until Construction is researched, and you can't afford wasting 100s on an aqueduct. Especially on higher difficulty levels, where you need to be faster than the AI.
Here is my approach, if you want to compare:
- Settled in place and first built an early settler. I figured that with the game tile and some more flood plains there would be a good location for a worker-pump that could pump up my capital.
- Afterwards the capital began producing wonders, while the second town first produced a few warriors for protection and scouting and then a number of workers. The workers first improved the tiles for the capital (while the capital was growing to size 7) and when they finished their job, they were joined into the capital to get to size 12 (as finished tiles became available).
- When I had enough workers, the second town switched to settler production (and another town with enough food took over the worker duty).
After the first settler, the capital built the following things:
1550 BC: Pyramids (this had the additional benefit, that neither my worker nor my settler pump had to waste shields on a granary...)
(The turn before I had joined the last three workers to reach size 12 and 15 spt production -- just enough to finish the Pyramids in one turn.)
1450 BC: Temple
1400 BC: Archer, 1350 BC: Spearman (I got worried about some AI warriors approaching and wanted some more protection. Also I had calculated that any possible pre-build would overrun before I was able to finish research of Literature. After these two units I used a courthouse or something as pre-build, which was just sufficient to get me through the last turns of Literature.)
730 BC: Great Library
370 BC: Great Lighthouse (This triggers my Golden Age, production jumps from 18spt to 28spt. A despotic GA is not optimal, but I had no other wonder, and at least this would allow me to get a few other wonders that would otherwise definitely go to the AI. I had already lost the Colossus to Babylon and the Oracle to the Ottomans. Didn't want to lose any more wonders...)
290 BC: Library
130 BC: Finished research of Republic, but of course waited with the revolution until after my GA.
110 BC: Great Wall
10 BC: Colosseum
50 AD: My GA ends, so I revolt. In the same turn the Persians and Indians finish the last AA tech (Polytheism), I get it from the GLib and enter the Middle Age.
After the anarchy period, the plan is now to research Monarchy quickly (before my 100s marketplace pre-build runs over...) and then grab the last ancient age wonder: the Hanging Gardens. Out of the 7 wonders of the ancient age, 5 would then go to me and only Colossus and Oracle to the 10 emperor AIs. I think this shows that the start location indeed had a good potential.
Here is my (small) empire in 50 AD:
(Hmm, I can't upload files at the moment?! It keeps saying: "The following error occurred: There was a problem uploading your file." Well, that tells me the reason, doesn't it...?!
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