I settled Seoul in place and built a granary right away, then a settler for city 2. Cities were placed at RCP 3, with a pair of exceptions at RCP 4. The future FP city was built Nx3 of the capital, with the idea of moving the capital somewhere else in the future.
Research went for Pottery at max, followed by Writing at min... bad idea, but when i realized i was on an island the damage was already done. However, i could still make contacts oversea by placing warriors on strategic locations: they had enough sight on the coast oversea to spot the Ottomans and the Chinese without the help of boats.
Low food and just one luxury on the mainland, not exactly the recipe for a fast game. Realizing that expansion would have been slow and military campaigns wouldn't have come until the late BC, i built granaries and libraries in the core city to, somehow, offset the penalty.
The 1000 BC mark was met with the following stats:
7 towns, 16 pop units;
army: 1 spear, 13 warriors, 8 workers;
3 granaries, 2 libraries, 1 barracks;
knowledge of 4 AS;
326 quids, -6 gpt, Republic in 13
missing: Poly, Const, Curr and the gov't techs;
I got Republic in 730 BC, drew 3 turns of anarchy and did not reroll. I could trade for Polytheism but i had to research both Construction and Currency. The Middle Ages were finally reached in 390 BC. My bonus tech was Engineering. I gifted the Ottomans to the MA but they got the same tech as mine. However, next turn my suicide fleet finally made contacts oversea and, by trading and gifting, i could get Feudalism from Russia.
It was time for planning: how to get to the Golden Age and, more importantly, who would survive and who wouldn't.
For the Golden Age, i was already building the Great Lighthouse, but i decided against building the Great Library as well, because the extra shields would have barely made up for the amount spent on the GLib. Therefore, i opted to bet on its later capture: at that point, any wonder would trigger the GA and the only think i needed was a bit of luck with leaders. The downside was that if someone abroad would have built it, i could as well go for Newton's.
About the territory grab, my first idea was to take over everything in the near continent, plus France in the far one, but then something went on my way: the two one-tile island, each one with a resource! Please, PLEASE put some attention in getting rid of those things, they can screw up someone's game unless we're playing the Vikings. I could deny colonization on the one near the Chinese coast by putting a warrior on it, but i couldn't reach the other one in time and the Mongols snatched a settlement on it. So, i had to change plan: a useless Mongolia would survive along with Russia, and the rest of the AS would go.
I went for the Ottomans first, not before gifting them a town as their future OCC. I netted two more luxuries, then waited to capture Istanbul until they completed the Great Library (which they did in 310 AD, phew). Then i went for China. In the meantime, i realized that all the AS had completely overlooked the Colossus! So i took my chance to build it, in order to trigger the Golden Age. The Colossus was complete in 420 AD and my Golden Age could begin. A second leader was used to relocate the capital in Beijing, at the center of an already formed RCP 5. A few turns later, a third leader let me build Sun Tzu in the main continent - free barracks where they were most needed.
After China, i went for America and France at the same time. Last real target was Japan, which was taken over in the early Industrials. Finally, i picked what was left of the Ottomans and then i slowly coasted to the Domination limit, which i had to be careful not to cross. Other stuff, build with leaders, were Newton's, Smith's and Hoover Dam. Copernicus, Magellan and Evolution were all built by hand.
On the research part, i didn't have good picks with the freebies in any of the epochs. Plus, the AS really sucked at research. I only could get Invention and Gunpowder in the Medieval and absolutely nothing, not even Replaceable Parts, in the Industrials. Given that a fast conclusion wasn't in order, i also drifted away from the compulsory part and researched both Economics (to spend the leader on Smith's) and Sanitation (to build hospitals). Although i could sustain 4-turns research from the late medievals on, the date wasn't anything special. I ended up with a Diplomatic victory in 1385 AD, with a Jason score barely above the 9K mark. Once again, crappy playing or cramped score? The scoreboard will tell.