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[PTW] GOTM 180 France, Deity -- Spoilers

Discussion in 'Civ3 - Game of the Month' started by Più Freddo, Sep 26, 2020.

  1. Più Freddo

    Più Freddo From space, earth is blue

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    GOTM 180 France, Deity
    gotm_180_illu.jpg
     
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  2. Più Freddo

    Più Freddo From space, earth is blue

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    In this game, you will rule over the French, who are Commercial and Industrious and start the game with the knowledge of Masonry and Alphabet. This is a Deity-level game. The French Unique Unit is the Musketeer, a Musketman with a slightly stronger offensive. Saltpeter is required to build a French Musketeer.

    Starting Position

    gotm_180_start.jpg

    Scope of the Game

    Normal Map
    Archipelago, 60% Water
    Normal, Temperate Climate
    3 Billion Years old world.
    Roaming Barbarians

    The game is released on October 1, 2020.
    Submissions are due by December 31, 2020.

    PLEASE NOTE THE DATE!

    Game Release Page

    Game release page

    Spoiler Limit

    Industrial Times or Game Submitted

    Spoilers are allowed covering the game up until reaching Industrial Time or having submitted the game. The results of getting and trading bonus technologies at this stage are a permissible topic as well.

    No spoiler information from after fulfilling the spoiler requirement is allowed!

    (This limit will be changed as the game progesses.)
     
    Last edited: Nov 15, 2020
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  3. Più Freddo

    Più Freddo From space, earth is blue

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    Pre-Game Discussion

    No spoiler information from after opening the game save file is allowed!
     
  4. Captain_Jack

    Captain_Jack Warlord Supporter

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    That looks like a beautiful location to found my capital! I will send my worker SE to road the cattle, then irrigate it(?), and plan for my next city to be three tiles either NE or SW depending upon where the closest rival seems to be, building towards them to claim the territory. I will plan for ring placement at xoox, build walls in my outer towns, and give up any dreams of cultural dominance. If I can build a complete ring of settlements with adequate defenses I might hold on for many years. I have no delusion that I can win at this level.
     
  5. milr

    milr Warlord

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    No delusion here either, Jack. At least we'll feed on a steady diet of filet mignon!
     
  6. Più Freddo

    Più Freddo From space, earth is blue

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    Forbidden Palace Available or Size 12

    Spoilers are allowed covering the game up until being allowed to build the Forbidden Palace or reaching the size 12, in one of your cities, whichever occurs earlier.

    No spoiler information from after fulfilling the spoiler requirement is allowed!
     
  7. Captain_Jack

    Captain_Jack Warlord Supporter

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    Mid-Term Report, France, GOTM_180
    A transcript of the King’s report to the nobility, delivered at his summer palace in Rouen just prior to a ball celebrating the 4,000 anniversary of France, and his reign.

    Bonjour mes amis! It is 10 AD and today we celebrate our 4,000th anniversary. France appears healthy and vibrant, but there are unsettling rumors of a charismatic prophet rising in Babylon, perhaps instigating his people to conquer new lands and bring more to their faith. Barbarous enemies surround us and our future is not assured. At this critical moment, with the future of France in the balance, I will review for you our past accomplishments and our slim hopes for the future.

    4,000 B.C. – 2,000 B.C.

    I founded Paris in place and created a tidy ring of cities. We met Babylon and Egypt and we got along well. Our land was fertile and we expanded to fill it. Our neighbors developed new skills and we traded our own special skills and our gold for their knowledge. Some of our more significant trades were:
    Alphabet/Masonry/110g for Pottery/Warrior Code (Babylon 2,5210 B.C.)
    Ceremonial Burial/Bronze Working/ Iron Working for 200g/4gpt (Egypt 2150 B.C.)

    2,000 B.C. – 1,000 B.C.

    Early advisors suggested I direct my scientists to research mathematics since France was uniquely positioned to get there early, and in 2,000 B.C. René Descartes was the first to discover Mathematics. By then our glorious nation was lagging in science, but I was able to trade this new skill widely and profitably to get us back to the lead in science. We were looking strong in the laboratory, and I was building a powerful army to defend our lands.

    In 1,375 B.C. we were lagging in science again, but we were somehow in nearly sole possession of Polytheism. Babylon demanded this and I give it to them, but then I immediately traded it widely to get even on science again (and to make it worthless for that tyrant). All this while I had been paying piddling tributes to any nations who asked. What did 23 gold coins matter to me? I swallowed my pride.

    During this time we met all the rivals fairly quickly except the lonely Ottomans whom I met in time. Trades kept us from falling too far behind in science, but the enemies keep pulling away. I founded a city on the iron in the distant north to get that vital ore and I built swordsmen aplenty, but our hold on the land is tenuous.

    Many of our tiles lie undeveloped. I noticed that we had 0.6 workers per city and the Wise Ones have suggested a ratio of 1.5 workers per city. At the risk of softening our defense I built more workers and deployed them mostly around the inner ring of cities.

    Today, 110 A.D.

    As we enter our fifth millennium France is in danger. Our capital region is depicted below:
    GOTM180_10AD.jpg
    I would have liked to settle the desert to the south and the jungle to the east and perhaps there will still be time, but there is more fertile land we should take first. If we ever develop a truly offensive military we can take the lands by force. For now, that is not an option.

    The great and immediate danger is Babylon. Our scouts noticed an absolutely overwhelming concentration of Babylonian bowmen on our border just outside Fer de Rouen, our only source of iron. You can see the stacks depicted just outside the negotiation box.
    CravenCapitulation.jpg

    Suspecting invasion was imminent I negotiated a treaty. We cannot defeat the Babylonians in war, but perhaps I will be able to outmaneuver them diplomatically by buying peace at a tolerable price. It will cost us 8gpt, but 160 gold pieces is a small price to pay for at least the chance to stay alive. I also gave up right of passage, but the Babylonian hordes have been traipsing across our lands since the dawn of time and we have not yet been strong enough to stop it. We must hope they honor the treaty until we discover gunpowder, which brings the prospect of musketeers in all our cities and a golden age. Perhaps we should halt research for a time and spend all our gold on upgrading our military. This matter will be discussed at high council.



    I pray we survive and I ask your prayers and commitment in return. But tonight we dance…
     
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  8. Più Freddo

    Più Freddo From space, earth is blue

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    Aprés nous le déluge
     
  9. Più Freddo

    Più Freddo From space, earth is blue

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    Middle Ages

    Spoilers are allowed covering the game up until reaching the Middle Ages. The results of getting and trading bonus technologies at this stage are a permissible topic as well.

    No spoiler information from after fulfilling the spoiler requirement is allowed!
     
  10. Green Bear

    Green Bear Chieftain

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    4000 BC
    Settled in place
    Built warrior, warrior, granary

    3250 BC
    Discover Pottery

    3100 BC
    Paris builds granary

    2800 BC
    Discover Ceremonial Burial

    2750 BC
    Found Orleans

    2470 BC
    Found Lyons

    2390 BC
    Found Rheims

    2190 BC
    Found Tours

    1990 BC
    Found Marseilles
    Found Chartres

    1910 BC
    Meet Babylon

    1870 BC
    Trade Writing for Warrior Code and Bronze Working with Babylon

    1550 BC
    Found Avignon
    Forbidden Palace is available

    1450 BC
    Discover Literature. No research for a long time

    1325 BC
    I have contact with Babylon, America, Korea, Egypt and Japan
    Trade Literature for 35 gold, 2 workers and contact with the Zulu to Korea
    Got 193 gold for Literature and world map from America
    Got 63 gold and territory map for Literature from Egypt
    Got Iron Working and 1 gold for Literature from Babylon
    Got The Wheel and 14 gold for Literature from Zululand
    Japan gives Mysticism and 3 gold for Literature

    1150 BC
    Got the Great Library
    Found Besancon

    1125 BC
    Learn Mathematics, Philosophy, Code of Laws, Map Making and Horsback Riding

    1075 BC
    Found Rouen

    1050 BC
    Found Grenoble

    950 BC
    Learn Construction
    Found Dijon

    925 BC
    Found Amiens

    750 BC
    Learn Polytheism
    Found Cherbourg

    730 BC
    Found Poitiers

    650 BC
    Found Toulouse
    Found Bayonne

    610 BC
    Meet the Ottomans

    570 BC
    Learn Currency, The Republic, Monarchy and Engineering

    570 bc.jpg
     
  11. Più Freddo

    Più Freddo From space, earth is blue

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    Industrial Times or Game Submitted

    Spoilers are allowed covering the game up until reaching Industrial Time or having submitted the game. The results of getting and trading bonus technologies at this stage are a permissible topic as well.

    No spoiler information from after fulfilling the spoiler requirement is allowed!
     
  12. Captain_Jack

    Captain_Jack Warlord Supporter

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    The French Republic (The Early Years)

    In 1130 A.D. France peacefully converted to a Republic. The new government thought it best to keep peace if at all possible, and to focus on developing a potent and trustworthy defense. That meant infantry in every town and railroads connecting the entire nation. The problem with that plan was that in our lands we had no coal and no rubber:

    Coal> Two sources of coal are in Babylon, just beyond our borders. One in territory that we once controlled before a border town flipped. As long as Babylon will trade we are content. If they eventually refuse us we might need to go to war and then our goal will be the coal deposits on the northern end of our shared continent. So far all they ask is 30 gold in tribute.

    Rubber> We have no rubber either, which is not surprising, but to the NE there is undeveloped land with a rubber lying fallow. An expeditionary force will be prepared to settle and take it. If it is too late to take it peacefully the neighbors there are Ottoman and America, and either one is an enemy that does not frighten us. In the meantime Japan is willing to trade rubber to us for a minimal price.


    Our people are happy. We have all eight luxuries and the happiness slider was at 0% until 1500 A.D. There is frequent war with Japan and/or the Zulu, but as we are not continental neighbors with either they can only land troops on the beach and I have such a strong cavalry that I am always able to wipe the invading forces out immediately. More troubling is the constant bombardment that causes real and costly damage to my coastal cities.
     
  13. Fergei

    Fergei Warlord

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    This is the first time I've played Deity and it is all going swimmingly. My neighbours all decided to kick lumps out of each other even when abundant land was available for settlement and I got some good fortune against the barbarian hordes. I kept my head down and somehow secured territory for 17 cities without scouting out any land at all. I know this is a piffling trifle compared to my huge warmongering neighbours (who have already gobbled up Japan), but I'm happy enough with this. I suspect my empire would be a tiny rump if peace had reigned globally for longer and that Deity is a difficulty setting too far for me under normal circumstance due to the starting bounce they get from their starting units.

    Zulu, Egyptian and American enclaves may prove problematic, although the Americans are being eaten alive by Babylon despite having the Great Wall to defend them. Having lost Iron and Horses the Americans are not long for this world. The same may apply for me as my military consists largely of stone throwing warriors! A singular inability to raise funds for a courthouse in Avignon (my planned city for the Forbidden Palace as corruption in Dijon is insane) has haunted me these past centuries and the citizens of my western lands reportedly speak openly of me with contempt and ridicule.

    My sages tell me they are on the cusp of an explosive development, but it may be too late as hordes of Babylonians line my southern frontier. Perhaps they wish to pursue their hated enemy Zulu's city of Umfolozi, but I think I will be stealing Captain Jack's tactic of complete subservience and tribute to my Babylonian overlords (who I have had bad experiences with in previous games).

    230 AD - Next Steps

    - Do anything to avoid war with Babylon (at least until Gunpowder)
    - get started on construction of a Forbidden Palace in Avignon
    - consolidate and pick off 2x American cities to my west before their empire falls
    - be meek and aim to take a shot at a diplomatic victory

    upload_2020-12-12_17-14-35.png
     
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  14. milr

    milr Warlord

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    Turn Comments
    1 Settled in place. researching Pottery (via a GW pre-build)
    17 Pottery Completed. Resarching WC. Paris size 4, no military. Building Warrior.
    19 Warrior completed. Building Settler.
    22 Native Warrior appears NW. Paris size 6 will pop Settler next turn.
    23 Native out of sight. W&S on way. Worker has irrigated 2 cattle, mined
    best grass, roaded same+grapes, mining hill. Building Pyramids.
    26 Orleans 3SE1S. Warrior back in Paris.
    36 Orleans has Archer. Building Settler. Paris size 7, 22T->Pyramids.
    52 Met American Scout, introduced to Korea. Paris size 9, 6T->Pyramids.
    No $ to trade, but only 8T->Math.
    57 Got Pyramids! Had been intro'd to Egypt and Babs, can trade Math to K&B.
    62 Lyons 3N1W.
    69 Rheims 3NW1W.
    73 Tours 4W.
    78 Marseilles 3E1N.
    80 Chartres 4SW.
    91 Large settling party established Avignon 5N2W. Latest city ready to eat Natives who seem to be everywhere. Settling party struggling to survive as it carefully inches its way northward against hordes of Natives.
    96 Besancon 6N3W. Settling party continues its struggles to occupy new lands.
    103 Grenoble 6N.
    106 Amiens 6N3NE.
    110 Cherbourg @Besancon+3NW. All seems well except Tech. Have 7 workers, 2 warriors, 4 archers, 14 spearmen, 5 swordsmen.
    116 Ended no-threat war with Japan that began sometime back. No idea where Japan is!
    126 Zulu, with some territory to NE declares war.
    128 Will enter Middle Ages next turn. City/Pop 17/57, 183 tiles, 3 Settlers, 10 Workers,
    37 military (15=Swords)

    Never have I started so well nor peaceful at this game level. Tech is a problem, but encouraged that Babs have GL in Ur, which should be near Babylon, which itself is nearby.
     
  15. Fergei

    Fergei Warlord

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    Time to review my progress on my objectives.

    230 AD - Next Steps


    "- Do anything to avoid war with Babylon (at least until Gunpowder)"

    Well, despite completely stealing from Captain Jack with a generous per turns gold gift to Babylon, he attacked me while I had my trousers down. I enlisted Zulu, Ottoman and American assistance in an alliance and somehow managed to hold off the Babylonian hordes with my antiquated military for an agonising 17 turns. At this point he breached my defences and was about to claim the majesty of Tours for himself. This is where my game effectively ended. I sued for peace (actually getting gold out of Babylon) but it made the entire world hate me forever as I had breached the terms of my alliance - tech and luxury trades were extremely hard to come by. Had I survived but 3 more turns before getting peace the game could have been very difficult.

    "- get started on construction of a Forbidden Palace in Avignon"

    And the war diverted resources away from city development. Avignon did get its Forbidden palace, but probably around 50 turns later than it should have.

    "- consolidate and pick off 2x American cities to my west before their empire falls"

    This never became a priority in the end, with America giving me sizeable contributions forever for iron and horses (which in turn helped them stay afloat in their epoch long war with Babylon).

    "- be meek and aim to take a shot at a diplomatic victory"

    It took me a long time to gain any sort of parity in tech with most of the Civs as a result of my war with Babylon. I did get there, but ultimately the one Civ that had a big tech lead on me (Egypt, who also had the United Nations) elected to mobilise an army in my land as part of its war with Babylon, then make peace with Babylon and sneak attack me. The lack of rubber at my end made this effectively a game ending development and I quit at this point.

    In conclusion

    After giving up I actually went back and re-loaded the game to where Babylon declared war on me. Going back a few turns I even joined them in an alliance against the Zulus AND gave them loads of gold, and yet Hammurabi still declared war on me. I'm not sure what I could have done differently from that point on with a hostile neighbour with a much larger and more advanced military. Am I missing something obvious?

    - The island to the northeast of me was swiftly colonised by the Zulus (I'm not sure how he did it so quickly) and was fully populated before I realised I lacked rubber. Even if I'd gone for it as soon as I'd filled up my island I'd probably have only got a couple of cities in the remaining land.
    - If I'd attacked America they would have lost my iron and horses and been engulfed by Babylon, making my position on my island relatively weaker relative to a main competitor.
    - I'm not convinced an assault on the Ottomans would have massively helped me either other than if it had helped me claim rubber. But I'd have then diverted funds into the military my tech rate would likely have suffered (e.g. slower to build universities).

    Regardless, all very good fun. Thanks to whoever created the map and to Piu Freddo for the admin. The map seemed designed to give players that struggle at Deity a chance to at least get their foot in the door with the game, rather than get bullied to death from the get go.
     
  16. Più Freddo

    Più Freddo From space, earth is blue

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    You're welcome and that is exactly what we aim for. Try again in January, when the Mongols come up at Deity.
     
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  17. milr

    milr Warlord

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    YES, THANK YOU! After my great start, I struggled for many turns to just survive. As the game progressed, I ruled out one after another victory possibility, even as I was becoming a power to be respected. Finally reached a military victory in time to avoid what seemed likely to be a non-military defeat.
     
  18. Green Bear

    Green Bear Chieftain

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    530 BC
    Found Strasbourg

    490 BC
    Establish Republic

    410 BC
    Found Brest

    390 BC
    Found Bordeaux

    310 BC
    Learn Monotheism
    Found Rennes

    270 BC
    Found New Paris

    250 BC
    Learn Feudalism

    130 BC
    Found New Lyons

    90 BC
    Learn Theology

    10 AD
    Learn Invention
    Paris completes Sistine Chapel

    70 AD
    Learn Chivalry

    190 AD
    Learn Gunpowder

    210 AD
    Learn Education

    260 AD
    Declare war on America

    270 AD
    A musketeer starts my golden age

    340 AD
    Made a gpt Deal with Babylon:
    Got Printing Press, Astronomy, world map and alliance against the Americans
    They walked in my territory with some units. I asked them why and they declared war.

    350 AD
    Peace with America

    370 AD
    Discover Banking

    390 AD
    Forbidden Palace in Poitiers completed

    400 AD
    JS Bach's Cathedral in Paris completed
    Learn Chemistry from Korea in exchange for Banking

    420 AD
    Discover Democracy
    Peace with Babylon

    460 AD
    Discover Free Artistry
    Got Navigation from America (in exchange for Banking)

    500 AD
    Discover Physics

    520 AD
    Shakespeare now lives in Paris
    Learn Economics from Babylon (in exchange for Democracy)

    540 AD
    Discover Theory of Gravity

    590 AD
    Discover Magnetism
    Learn Metallurgy from Egypt in exchange for Physics

    660 AD
    Discover Steam Power
    Learned Military Tradition from Japan

    670 AD
    Newton`s University in Paris completed
    Declare war on Babylon

    710 AD
    Egypt demands spices. I refuse. They declare war.

    720 AD
    Peace with Babylon. They don`t have own horses any longer.

    730 AD
    Discover Industrialization

    780 AD
    Discover Medicine

    830 AD
    Discover Sanitation

    840 AD
    Universal Suffrage in Paris completed

    860 AD
    Learn Nationalism from Korea

    900 AD
    Discover Electricity

    910 AD
    Ottomans declare war on me

    950 AD
    Discover Scientific Method

    980 AD
    Paris builds Theory of Evolution
    Discover Atomic Theory and Electronics

    1020 AD
    Discover The Corporation

    1050 AD
    Paris builds Hoover Dam

    1060 AD
    Learn Communism from Korea

    1070 AD
    Discover Replaceable Parts. Don`t have rubber.

    1090 AD
    Learn Espionage from Zululand
    Declare war on Babylon

    1100 AD
    Paris builds Battlefield Medicine

    1120 AD
    Discover Steel

    1130 AD
    Paris builds the Wall Street
    Peace with Babylon

    1160 AD
    Let the Americans declare war. They had a mutual protection pact with zululand. Zululand declared war.

    1170 AD
    Paris builds the Intelligence Agency

    1190 AD
    Discover Radio

    1230 AD
    Peace with America

    1240 AD
    Discover Refining

    1270 AD
    Discover Combustion

    1275 AD
    Tried to plant a spy in Korea. They declared war.
    Japan declared war, too. Because of a mutual protection pact.

    1285 AD
    Paris builds the Heroic Epic

    1290 AD
    Discover Mass Production

    1305 AD
    Paris builds the Military Academy
    Peace with Korea
    Peace with Zululand
    Peace with Egypt
    Peace with Ottomans

    1310 AD
    Discover Motorized Transportation

    1315 AD
    Peace with Japan

    1335 AD
    Discover Flight

    1340 AD
    Let the Babylonians declare war (because of planting a spy)

    1370 AD
    Discover Fission
    Paris builds the Pentagon

    1375 AD
    Paris builds the United Nations

    1405 AD
    Discover Computers

    1415 AD
    Peace with Babylon

    1420 AD
    Paris builds Seti Program

    1430 AD
    Declare war on Egypt

    1445 AD
    Discover Miniaturization

    1460 AD
    Peace with Egypt

    1465 AD
    Paris completes the Internet
    Let the Ottomans declare war (to destroy them)

    1480 AD
    Discover Genetics

    1505 AD
    Discover Rocketry

    1510 AD
    Paris completes Cure for Cancer

    1515 AD
    Paris completes Longevity

    1525 AD
    Paris completes the Manhattan Project

    1535 AD
    Discover Space Flight

    1550 AD
    Paris completes Apollo Program

    1560 AD
    Discover Satellites

    1585 AD
    Discover Superconductor

    1605 AD
    Learn Ecology from the Koreans (for Computers and Fission)

    1610 AD
    Discover Nuclear Power

    1635 AD
    Discover The Laser

    1660 AD
    Discover Smart Weapons
    Learn Amphibious War from the Egyptians (for Flight)

    1690 AD
    Discover Integrated Defense

    1695 AD
    Paris builds Stategic Missile Defense

    1715 AD
    Discover Synthetic Fibers

    1740 AD
    Discover Stealth

    1754 AD
    Discover Recycling
    The Japanese declare war on me

    1756 AD
    Alliance with Korea against the Japanese (for Genetics)

    1764 AD
    Discover Robotics

    1766 AD
    Cultural 20k Victory

    1766ad.jpg
     
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  19. Lanzelot

    Lanzelot Moderator Moderator

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    Well, this didn't quite work out for me... The Babylonians bullied me quite early: around 2200 BC a scouting warrior of mine noticed 2 Babylonian stacks marching towards me, and I knew what was coming. I knew from earlier experience, that if an AI is determined to attack you, there is nothing that can be done to stop them, embassies, trades, gifts, alliances, nothing will work. Fortunately I saw them coming a couple of turns in advance and had the chance to build a spearman and two archers before they arrived. This allowed me to barely survive the first onslaught. (Luckily I had been able to trade the two required techs for spears and archers from them earlier in the game...)

    There followed a quite long phase, where I had to build nothing but military, which crippled my early expansion. Once I somehow managed to setup a third town and walls in it, they started to take heavier losses than me and finally were willing to concede peace. (I had to pay them a bit of gold.) Only then I could fire up my planned 4-turner and start catching up in expansion, but by that time the Egyptians, Zulus, Americans and Ottomans had already settled towns on "my part" of the continent. The "good" part of this war was only, that the Babylonians wasted their GA with small towns and in Despotism... :D And that I got an early MGL, which was immediately converted to the Great Library.

    My original plan had been to pay back the Babylonians as soon as my settlement phase was over and I had built up a strong enough core for producing the necessary military, but in the middle of these preparations, my town by the silks flipped to the Egyptians! :eek: On my own continent! I could not have this, so I first decided to clean up my own backyard. And this was a good choice, cause shortly after I discovered that the Babylonians had stacks of size 40-50 running around! (A mix of spears and Bowmen.) Very conveniently, when I was almost ready to take the American towns in my backyard, the Americans made a demand which I refused, and they declared on me... :lol: I signed up Babylon against America as well, for a steep price, but it was worth it: I took the American towns (and the Egyptian, Zulu and Ottoman as well, while I was at it) with ease, while the Babs and Yankees apparently fought a gruesome battle, on their common border. By the time my forces arrived back at the Babylonian border from the "cleanup campaign" in the north, the big Babylonian stacks had disappeared, and I attacked them as soon as the 20 turns of our military alliance ran out. I had already built lots of horses, and around the same time the GLib gave me Chivalry, so I used all that saved-up money for a mass-upgrade and made fast progress into the Babylonian territory. I kicked of my GA with a French Musketeer (Gunpowder was also provided courtesy of the GLib) and got 2-3 cities to 30 shield per turn, which meant 1-turn Knights from these cities.

    When the GLib expired, I had only 3 techs left to Cavalry: Chemistry, Metallurgy and Military Tradition. I fired up research again (I had already built libraries in all core towns during GA) and bee-lined to that. I also got Banking by trading and then decided it would be worth it to do the remaining middle age techs as well and hope for one of the AIs getting Steampower. (For that purpose I left the Babylonians alive with 2-3 towns on an island.) So when I completed the MA, I gifted everyone up, and indeed the Ottomans got Steam. They wouldn't sell it for gpt (sometimes the AI is smart indeed... :satan:), so I had to save 3-4 turns of cash and then I could buy it.

    Steam had two advantages:
    1. with railed mines, I got most of my core cities back to 30 spt, and some to 15spt, even though the GA had already ended. This means a Cavalry every 1 or 2 turns from these cities...!
    2. and rail-lines toward the front meant that I could deploy those Cavs immediately...
    So from then on I was able to slice through the remaining civs like the proverbial hot knife through butter and reached domination in 860 AD. The occasional flip slowed me down a bit (as is to be expected on Deity), but the final outcome was never in doubt.
    This was certainly one of my hardest games in a long time, especially in the beginning, when I was barely hanging in their by my fingernails. So I think that with better luck and enough time for a peaceful development early on, a much better finish date is possible. However, on the other hand there were also certain positive factors in my game, which allowed me to catch up, especially the early MGL at a time when the GLib was not yet taken, and the fact that on Deity the AI research is fast enough that the human player can rely on it. The lots of gold saved by this allowed me to repair quite a bit of the damage due to the crippled early expansion. And it allowed me to annihilate my arch enemy's huge stacks by signing them up into a war against their next direct neighbor. By the time I arrived on the scene with Knights and later Cavs, they had worn each other out and I could wipe the floor with both of them, instead of having to fight two more gruesome wars myself...
    So all in all a very enjoyable game.

    Joan d'Arc of the French history minimap.gif
     
    Last edited: Jan 1, 2021
    Fergei and Più Freddo like this.
  20. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
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    And what a game!
     

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