el_kalkylus
Civ2 spearman
Hope noone minds that I make this thread. As usual, I play to 1AD. Read only if you have already played to (at least) 1 AD or if you won't be playing this month.
BC 3900 Build Thebes on plains special to the east (on river). Now Thebes get an extra food and trade.
BC 3850*What shall we research first? Ceremonial burial
BC 3800
BC 3750
BC 3700
BC 3650* Discover Ceremonial burial. Research monarchy.
BC 3600
BC 3550
BC 3500
BC 3450*
BC 3400
BC 3350
BC 3300
BC 3250*
BC 3200 Discover Monarchy. Research writing.
BC 3150
BC 3100
BC 3050* Overthrow government to monarchy. Get Bronze working from hut
BC 3000 Build first SETTLER!!!!
BC 2950
BC 2900 Memphis built on the starting position.
BC 2850*
BC 2800 get pottery from a hut
BC 2750
BC 2700 Meet vikings. Agree to peace. They ignore my hollow threats.
BC 2650*
BC 2600
BC 2550
BC 2500
BC 2450*
BC 2400 Helopolis built.
BC 2350
BC 2300 Get map making from hut
BC 2250*
BC 2200
BC 2150 Get Warrior code from hut
BC 2100
BC 2050* Build Elephantine (Now 4 cities)
BC 2000 We meet the americans. They agree to share maps and declare war to vikings in exchange for monarchy. They are pretty strong with 2 cities and the wheel. We also make alliance.
BC 1950
BC 1900
BC 1850*
BC 1800 Finally discover Writing!
BC 1750 Vikings troops are all dead. We speak to them and they are willing to pay 53 gold and all their knowledge for a treaty. We agree.
BC 1700 Americans destroy Vikings! (hehehe)
BC 1650*
BC 1600 Meet the english, trade for currency. They declare war. Americans come to aid us.
BC 1550
----------------------------- BC 1500 --------------------------------------------------
BC 1500
BC 1450*
BC 1400
BC 1350
BC 1300
BC 1250*
BC 1200
BC 1150
BC 1100
BC 1050* Thebes start building Colussus. (very late)
BC 1000
BC 0975
BC 0950
BC 0925*
BC 0900
BC 0875
BC 0850 Meet russians. They wanted war.
BC 0825*
BC 0800
BC 0775
BC 0750 About this date, an egyptian diplomat bought the city of Minsk.
BC 0725*
BC 0700
BC 0675
BC 0650
BC 0625*
BC 0600
BC 0575
BC 0550
BC 0525*
BC 0500
BC 0475
BC 0450
BC 0425*
BC 0400
BC 0375
BC 0350
BC 0325* Somewhere in this time, the Marco polo's embassy is ready. I PBR caravans in nearby cities to build hanging gardens too. Then later I build King Richard's Crusade.
BC 0300
BC 0275
BC 0250 Caravan deliveries to Zimbawe. 69 g + 32 g = 101 g. (Hides, hides)
BC 0225*
BC 0200
BC 0175 Advanced tribe founded. (4th one!!)
BC 0150
BC 0125*
BC 0100
BC 0075
BC 0050
BC 0025*
AD 0001 Advanced tribe!!! And zulu declare war. I am really passive in this game.
***** SAVE & KEEP THE GAME TO SUBMIT!! *****
----------------------------- AD 0001 --------------------------------------------------
Pop: 1,050,000M (Monarchy)
Tax: 20% (24g, cost=5g)
Sci: 70% (22 Total Adv; Researching Philosophy, Advs every 10th turn)
Lux: 10%
Prod: 000MT (0T poll, 0 polluted tiles)
Cities: 21
Wonders: 3 (Ancient: 3; Ren: )
ENEMY:
#1: Russia 5 Cities
#2: Zulu 7 Cities
#3: Americans 6 Cities
#4: Indians 5 Cities
#5: English Destroyed
#6: Vikings Destroyed
FORCES (Some are NONEs):
6 Settlers (5 in prod)
2 Warriors
9 Phalanx (6 in prod)
2 Archers
0 Legion (1 ín production)
0 Horse
0 Chariot
2 Trireme
3 Dips
0 Caravans (4 in prod)
----------------------------------------------------------------------------------------
BC 3900 Build Thebes on plains special to the east (on river). Now Thebes get an extra food and trade.
BC 3850*What shall we research first? Ceremonial burial
BC 3800
BC 3750
BC 3700
BC 3650* Discover Ceremonial burial. Research monarchy.
BC 3600
BC 3550
BC 3500
BC 3450*
BC 3400
BC 3350
BC 3300
BC 3250*
BC 3200 Discover Monarchy. Research writing.
BC 3150
BC 3100
BC 3050* Overthrow government to monarchy. Get Bronze working from hut
BC 3000 Build first SETTLER!!!!
BC 2950
BC 2900 Memphis built on the starting position.
BC 2850*
BC 2800 get pottery from a hut
BC 2750
BC 2700 Meet vikings. Agree to peace. They ignore my hollow threats.
BC 2650*
BC 2600
BC 2550
BC 2500
BC 2450*
BC 2400 Helopolis built.
BC 2350
BC 2300 Get map making from hut
BC 2250*
BC 2200
BC 2150 Get Warrior code from hut
BC 2100
BC 2050* Build Elephantine (Now 4 cities)
BC 2000 We meet the americans. They agree to share maps and declare war to vikings in exchange for monarchy. They are pretty strong with 2 cities and the wheel. We also make alliance.
BC 1950
BC 1900
BC 1850*
BC 1800 Finally discover Writing!
BC 1750 Vikings troops are all dead. We speak to them and they are willing to pay 53 gold and all their knowledge for a treaty. We agree.
BC 1700 Americans destroy Vikings! (hehehe)
BC 1650*
BC 1600 Meet the english, trade for currency. They declare war. Americans come to aid us.
BC 1550
----------------------------- BC 1500 --------------------------------------------------
BC 1500
BC 1450*
BC 1400
BC 1350
BC 1300
BC 1250*
BC 1200
BC 1150
BC 1100
BC 1050* Thebes start building Colussus. (very late)
BC 1000
BC 0975
BC 0950
BC 0925*
BC 0900
BC 0875
BC 0850 Meet russians. They wanted war.
BC 0825*
BC 0800
BC 0775
BC 0750 About this date, an egyptian diplomat bought the city of Minsk.
BC 0725*
BC 0700
BC 0675
BC 0650
BC 0625*
BC 0600
BC 0575
BC 0550
BC 0525*
BC 0500
BC 0475
BC 0450
BC 0425*
BC 0400
BC 0375
BC 0350
BC 0325* Somewhere in this time, the Marco polo's embassy is ready. I PBR caravans in nearby cities to build hanging gardens too. Then later I build King Richard's Crusade.
BC 0300
BC 0275
BC 0250 Caravan deliveries to Zimbawe. 69 g + 32 g = 101 g. (Hides, hides)
BC 0225*
BC 0200
BC 0175 Advanced tribe founded. (4th one!!)
BC 0150
BC 0125*
BC 0100
BC 0075
BC 0050
BC 0025*
AD 0001 Advanced tribe!!! And zulu declare war. I am really passive in this game.
***** SAVE & KEEP THE GAME TO SUBMIT!! *****
----------------------------- AD 0001 --------------------------------------------------
Pop: 1,050,000M (Monarchy)
Tax: 20% (24g, cost=5g)
Sci: 70% (22 Total Adv; Researching Philosophy, Advs every 10th turn)
Lux: 10%
Prod: 000MT (0T poll, 0 polluted tiles)
Cities: 21
Wonders: 3 (Ancient: 3; Ren: )
ENEMY:
#1: Russia 5 Cities
#2: Zulu 7 Cities
#3: Americans 6 Cities
#4: Indians 5 Cities
#5: English Destroyed
#6: Vikings Destroyed
FORCES (Some are NONEs):
6 Settlers (5 in prod)
2 Warriors
9 Phalanx (6 in prod)
2 Archers
0 Legion (1 ín production)
0 Horse
0 Chariot
2 Trireme
3 Dips
0 Caravans (4 in prod)
----------------------------------------------------------------------------------------





You must've built nothing but settlers! But then again, thats not possible since you built all those wonders too. I've got to study some of your saved games...
) I have built an extensive road network.This is important for ics as the few good units you have must be able to move quickly to combat threats.Dips and crusaders are on that job right now.
