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Gotm 43

Discussion in 'Civ2 - Game of the Month' started by Duke of Marlbrough, Aug 1, 2004.

  1. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
    Jun 23, 2001
    Messages:
    9,702
    Location:
    Southern CA, USA
    The game settings
    80 x 80 Map
    Land Mass: Small
    Land Form: Varied
    Climate: Random
    Temperature: Random
    Age: 3 Billion Years
    Difficulty Level: King
    Level of Competition: 5 Civilizations
    Barbarian Activity: Restless Tribes
    Game Rules: Restarts On
    Your Tribe: Joan of Arc of the French

    Starting Techs
    Alphabet
    Ceremonial Burial
    Code of Laws
    Masonry
    Pottery




    Review the Rules for the GOTM

    Download the GOTM
     
  2. Elsaak

    Elsaak European und Réunionnais

    Joined:
    May 21, 2002
    Messages:
    562
    Location:
    Alsace !
    Waouh !!!!
    what a tinny island to begin..... :eek:
     
  3. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

    Joined:
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    Southern CA, USA
    Yes it is. :D

    That's also why you get so many techs to start with.
     
  4. la fayette

    la fayette King

    Joined:
    Jun 18, 2001
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    728
    Location:
    albi france
    The tiny island is probably meant to protect Joan of Arc from the evil bishop Cauchon :)
    Anyway w'll do our best to help her get a BIGGER kingdom :eek:
     
  5. Stegyre

    Stegyre Expatriate

    Joined:
    Nov 15, 2002
    Messages:
    776
    Location:
    Utah, USA
    So, who is doing OCC?
     
  6. Old n Slow

    Old n Slow Emperor

    Joined:
    Feb 4, 2002
    Messages:
    1,168
    Location:
    Vienna, VA, USA
    Ooh, ooh, ooh! I saw the list of techs and started salivating... then I saw the map! :lol: :lol:

    Hmmmm Mono or map?
     
  7. ferenginar

    ferenginar Grand Nagus

    Joined:
    Aug 2, 2001
    Messages:
    1,250
    Location:
    Cloud ****oo Land
    Looks like fun, a bit of a turn around from 42, where a navy was practically redundent.
     
  8. ElephantU

    ElephantU Deity

    Joined:
    Aug 19, 2002
    Messages:
    2,272
    Location:
    Phila PA
    At first I choked, but then I recreated the start on a blank map. Starting at (153,59) with no huts or specials in sight but three tiles covered with grass, there are 6 possible Resource Seeds that could apply. Two of them (3 & 5) have nothing under the grass, two of them (1 & 17) have a hidden special under the home island grass, and two of them (15 & 31) have a hidden special under the grass to the northwest. So while this is not a 3- or 4-Special "sweet spot" for OCC, there MIGHT be something to work with. I've played two OCCs with NO specials, which took me into the 20th century to win but I had more terrain to work with. Here, Seafaring for Harbor and Engineering for KRC seem like they would have to be priorities.

    Other considerations: the start is near the south-eastern corner of the map (which is Round, by the way), there are only 5 civs (which Duke promised us once before, as I recall...), Restarts are On, and the starting techs mean Monarchy can be researched as your first choice, with Maps as your second. No clues yet on what the other civs are from F8, which may mean the rest of the map has worse terrain than we start with. And an 80x80 map is between Normal and Large, so the Large Map Size adjustment factor should be in play for caravan deliveries, lowering the payouts 20%.
     
  9. UWS

    UWS Chieftain

    Joined:
    Aug 4, 2004
    Messages:
    50
    Um....I noticed at about AD 1240 that the cheat menu toggle was on...is this because of the extra techs being added and whatnot for the purpose of the GOTM or has Civ 2 gone all weird again (things seem to go wrong occasionally...)
     
  10. Duke of Marlbrough

    Duke of Marlbrough The Quiet Moderator Retired Moderator

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    It would not be on from the GOTM save. Sometimes the cheat mode stays on from a previous time when it was used. Try starting a new game and see if it is on in that one as well. If it's gone, then try reloading your GOTM game.

    If it's still there, then you may have to do a bit more to get it removed.
    http://forums.civfanatics.com/showthread.php?postid=3854#post3854
     
  11. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    Joined:
    May 29, 2002
    Messages:
    2,932
    Location:
    Michigan, USA
    ElephantU, as usual your map analysis is impressive. I would like to add a few more observations.

    Land mass is small. Even though Land form is varied, chances are good that the world is made up of midsize islands. The smaller the islands, the less capable is the AI to play well. This game being at the King level makes this observation on the AI even more pronounced.

    I too have once played an OCC where I started on a tiny island. I had 3 plains, 1 forest, and the rest were ocean. The only special was a whale. My first attempt failed miserably. My second attempt was better but I still could not land a space ship before time ran out. I succeeded on my third attempt, but the space ship arrived in 2017. All were at the emperor level. The situation in GOTM43 is arguably worse despite the fact that we are at the king level and have 5 starting techs (I did not have any in the aforementioned game because the AI was starting on an identical island). First of all, there are no specials and early in the game that is devastating. Secondly, 2 of the 4 land tiles are disjoint from the starting location. This makes improving them and protecting them very difficult. Thirdly, the world is pretty big and there are only 5 civs. This makes caravan delivery more difficult.

    If you still want to try an OCC, Engineering and King Richard should be your topmost priority. The sooner you build it and the longer you milk it, the better your chances of making it.

    I have not decided whether to play this GOTM yet because of real time consdierations. Conquest is out of the question for me. I do not play that strategy often and I am not very good at it. This being a large map with restarts on makes it improbable for a quick victory, not that a quick conquest is ever very probable for me! OCC for the aforementioned reasons is likely to end up as a failure. That leaves only once choice: a peaceful game with a handful of closeby well managed cities with the goal of an early space ship victory. I have been looking for a chance to try this strategy; it would be my first time.
     
  12. UWS

    UWS Chieftain

    Joined:
    Aug 4, 2004
    Messages:
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    Yeah...I tried reloading but for some bizarre reason every single game I load the cheat menu is enabled. However, I retired from the game I was on to see whether the Cheat Mode label would show up in the high scores list and it didn't show it. Fingers crossed the way you fixed the problem works for me :)
     
  13. Ace

    Ace Emperor

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    Aug 6, 2001
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    Location:
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    I had that same problem a year ago. The cheat mode was activated everytime I loaded a .sav. I turned it off, but next time I loaded, there it was again. It did not show on the score, althrough I was always carefull to turn it off before saving/or ending a turn. The DoM's method fixed it and I have not had that problem again. Never did figure out what caused it.
     
  14. Ksiaze

    Ksiaze Chieftain

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    Nov 3, 2003
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    Location:
    Detroit, USA
    This map was one of my favorite.
     
  15. Ksiaze

    Ksiaze Chieftain

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    Location:
    Detroit, USA
    What is OCC?
     
  16. ElephantU

    ElephantU Deity

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    One City Challenge. You only build one city and must raze any that you conquer. The goal is usually victory via spaceship.
     
  17. audub

    audub Chieftain

    Joined:
    Oct 8, 2003
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    Location:
    Oslo, Norway
    After lurking this site for a year, I've decided it is time to finally jump into it and play a GotM. Wish me luck, downloading the save now :)
     
  18. ElephantU

    ElephantU Deity

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    Luck - at least, with huts and barbs... for the rest, LEARN!

    BTW, Welcome to CFC!
     
  19. DSN

    DSN Chieftain

    Joined:
    Jul 22, 2004
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    80
    I've been playing my very own PC. No not personal computer or police constable or even parish council!

    Pirate challenge! A bit like OCC, but you can have upto 10 cities and it's your responsibility to inconvience the ai as much as possible; by killing settlers, sinking shipping, bribing units and pillaging hex improvements. Only rule is that no capturing cities, ever. An 'atrocious' profile is preferable (you are after all a pirate). How do you win? I haven't got that far...
     
  20. Marx

    Marx Warlord

    Joined:
    Sep 8, 2001
    Messages:
    277
    Location:
    Near Amsterdam, The Netherlands
    Hmm I'm Back Playing Civ II after Three years..

    I'll give it a try :)
     

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