Last month's GOTM was a "peace-luvin', tree-huggin' wait-em-out" game with some challenging differences in our regular rules. This month we get back to "red-meat Civvin" - a specially designed test of your war-making skills.*
This scenario has been titled "The Gauntlet". You start as the Americans on a small island at the far western end of a long, narrow flat map. Six other civs are arrayed along that map, and the map has been altered to give them some geographical advantages. The specific civs have been chosen for their aggressive, expansionistic or militaristic tendencies. For this scenario we are going to require that a player may not build or capture the Marco Polo wonder (but not the UN). If another civ builds Marco Polo, you must raze that city to destroy the wonder. An exception to this rule will be made for OCC players. This scenario will handicap you enough that going without Marco Polo would probably be fatal.
As compensation for the difficulties in this game you are given a pair of settlers and five starting techs. Good luck - you're going to need it!
The game settings
Difficulty: Emperor
Barbs: Restless
Restarts: Off
Map: 250x30 (Large), Flat, Customized
Human Civ: Americans
Starting Techs
- Alphabet
- Bronze Working
- Ceremonial Burial
- Code of Laws
- Masonry
Saved game:
http://civ2gotm.civfanatics.net/civ2gotmdownload_58.shtml
This scenario has been titled "The Gauntlet". You start as the Americans on a small island at the far western end of a long, narrow flat map. Six other civs are arrayed along that map, and the map has been altered to give them some geographical advantages. The specific civs have been chosen for their aggressive, expansionistic or militaristic tendencies. For this scenario we are going to require that a player may not build or capture the Marco Polo wonder (but not the UN). If another civ builds Marco Polo, you must raze that city to destroy the wonder. An exception to this rule will be made for OCC players. This scenario will handicap you enough that going without Marco Polo would probably be fatal.
As compensation for the difficulties in this game you are given a pair of settlers and five starting techs. Good luck - you're going to need it!
The game settings
Difficulty: Emperor
Barbs: Restless
Restarts: Off
Map: 250x30 (Large), Flat, Customized
Human Civ: Americans
Starting Techs
- Alphabet
- Bronze Working
- Ceremonial Burial
- Code of Laws
- Masonry
Saved game:
http://civ2gotm.civfanatics.net/civ2gotmdownload_58.shtml