I am surprised there is not a spoiler thread already.
I played till +1 earlier this morning. My log follows next.
So far this has been a most unusual game which shall be remembered as "Barbarians from hell". My first encounter came in -1500 when a trireme showed up next to Madrid. Fortunately, my warrior was close by and reached the city in time to defend it. The trireme remained parked there for centuries limiting my ability for exploration. Next encounter came in -825 when some barbarian archers landed on my island and started advancing towards Madrid. While part of that batch was still around, another batch of barbarian archers landed in -650.
By +1 I have had 4-5 batches of barbarians who managed to kill 4 phalanxes and 1 warrior. All I got was one leader worth 150.
Another unusual aspect of this game, so far, has been that Americans got destroyed by Indians. With restarts off this causes a second hole in the key civ spots making advances more difficult.
The most devastating happening so far, however, has been that Romans built Marco Polo before I could. An AI Civ finishing 2 wonders before +1 is rare (Romans already have Pyramids). Marco is essential for OCC and this is going to make it very difficult for me. If it was not for the fact that I have been busy producing those soon-to-be-dead units I could have won the race.
I played till +1 earlier this morning. My log follows next.
So far this has been a most unusual game which shall be remembered as "Barbarians from hell". My first encounter came in -1500 when a trireme showed up next to Madrid. Fortunately, my warrior was close by and reached the city in time to defend it. The trireme remained parked there for centuries limiting my ability for exploration. Next encounter came in -825 when some barbarian archers landed on my island and started advancing towards Madrid. While part of that batch was still around, another batch of barbarian archers landed in -650.
By +1 I have had 4-5 batches of barbarians who managed to kill 4 phalanxes and 1 warrior. All I got was one leader worth 150.
Another unusual aspect of this game, so far, has been that Americans got destroyed by Indians. With restarts off this causes a second hole in the key civ spots making advances more difficult.
The most devastating happening so far, however, has been that Romans built Marco Polo before I could. An AI Civ finishing 2 wonders before +1 is rare (Romans already have Pyramids). Marco is essential for OCC and this is going to make it very difficult for me. If it was not for the fact that I have been busy producing those soon-to-be-dead units I could have won the race.