I do not have the patience to write a log as I play.Maybe, because I like just to play the game without distractions.
So, here is my log based on saves
Game 90-
4000 BC-3450- BC
- Hut Returns Horse-Thebes Founded- at 49.93-.-Near Huts Return None Settler and Chariot-
-MONARCHY established - Discoveries every 22 turns
3450-3000 BC-
HELIOPOLIS- MEMPHIS and ELEPHANTINE Built
Huts have gave me some Gold and a NONE Archer-
Discoveries every 7 Turns-
3000-2300 BC-
With the help of my Cheat sheet, cities will be built in the best spots.
Pi-Ramses (31-81) and Giza (24.96) 4 Special Locations Built.
Encounter Chinese-Carthaginians and Sioux
Discoveries 8 Turns- 8 Techs
2300-2000 BC
9 Cities-Giza ( 24.96 ) has potential ...( 4 Site Special ).... seems to be the logical place for a Science City, tiles nearby can substain several SLAVE cities-Chinese and Sioux are Cordial -
12 Techs- All 9 cities Producing Settlers
2200-1600 BC
4 Slave Cities build Near Giza- 3 More Cities with potential to 3 Hidden seeds each Built-
15 Cities- 13 techs- First on Land Area-
Building Settlers in most cities except Heliopolis building Barracks to provide Veteran Defensive Phalanxes
1600-1000 BC
GIZA stars working on COLLOSUS-
Settlers start building roads from Slave Cities to GIZA-
Slave cities producing only Caravans.
Trading SLAVE Cities (3 ) built on ISLAND 27 - All Cities in the Island will provide trade for Science City
Discoveries 8 turns- 16 Techs-17 Cities-
Chinese and Sioux Enthusiastic- At War with Cathagenians-
1000 to 300 BC-
9 Slave cities producing Caravans for GIZA ( Science City )
8 Slave Trading Cities on Island 27 providing Trade Caravans for Science City-
REPUBLIC- Discoveries 5 Turns-
Wonders Built - PYRAMIDS-HANGING GARDENS- POLO-COLLOSUS-
28 Cities- 21 TECH- At war with Carthagenians- Cordial or Enthusiastic with most other Civs.
300- 1 AD
KINGS RICHARD and Great Wall Built-
Taxes- 10/70/20- REPUBLIC-
31 Cities- 25 TECHS-
CHINESE build Lighthouse-
1 AD- 260 AD
SCIENCE CITY reaches size 12-
COPERNICUS- SHAKESPEARE- NEWTON built at Science City-
Infrastrucure at SC almost finished- Building University
All 3 Hidden Tiles at SC return Silk-
Researching MONOTHEISM-
Chineses and Sioux WORSHIPFUL- CELTS and Babilonians Enthusiastic
Vikings and Carthagininas Uncooperative
REPUBLIC- Discoveries 5 Turns-
40 Cities- 31 Techs
260-510 AD
DEMOCRACY-Discoveries 3 Turns- 40 Techs-
All city Names Changed to recall Geographic location-
Island 27 Slave ( 12 ) trade Cities named after Greek Alphabet
Cities on Mainland named after South American cities , since the map reminds me of a South American Map.
Science City Reaches Size 22-
Science City supports 10 Caravels, Each with a Diplomat and a Explorer:
Mission to recruit other civs Warriors or untip Huts ( using cheat sheet )
MICHELANGELO-
Chinese Build Great Library-
510-710 AD
KELLS taken from Barbarians- Excelent Beach Head for Trading-
Islands 39- 35- 41 and 13 Populated
DEMOCRACY- Discoveries 2 Turns
61 Cities-
MAGELLAN-LEONARDO AND BACH Built
VIKING Mainland encountered-
KAUPANG ( Viking Capital ) builds Oracle
Several None units bribed aboard 10 Galleons( Warriors that LEO turns into Rifleman )
4 Destroyers ( all based on Science city ) Sailing Towards Viking Mainland
50 Techs- Researching REFRIGERATION-
Science City Size 31-Mainland has 40% Railroads
Population 18.000.000 +
3 of our Cities Ranked on top Five-
710-820 AD
DEMOCRACY- Taxes 10/60/30- 55 TECHS- 67 Cities
Science City Size 34-
STATUE OF LIBERTY-
Sioux Build SUN TZU-
86 Food Caravans Built all on Sentry-
Viking empire attacked , 4 Cities Taken
PANAMA( Viking Mainland ) built at 90.66 to allow access to the Scandinavian Main land
Islands 22, 41 and 29 Populated
820-1000 AD
DEMOCRACY-Researching ROCKETRY-
Continent 16 Populated-
2 More cities taken from Vikings - 79 Cities
Main Land united by railroad, will take one turn from Point A to Point B to any Unit, mainly Carvans
DARWING- 99 Food Caravans Built , 44 on Process.
Science City Size 38- 65 Techs
1000-1130-
DEMOCRACY- Researching Plastics-71 Techs- 87 Cities
Taxes 10/50/40- Discoveries 2 Turns-
SETI Built
118 Caravans Ready - 51 in production-
12 Small Cities on Main land , Start working on HOOVERS DAM( eventually will change to Space ship Parts )
Armada moves towards Chinese/Mongol Main
War With Chinese- TATUNG-HANGCHOW taken.
7 Airports Built- ( Viking Main ) ( Celt Main ) ( Babylonian Main ) ( 4 on my mainland )
1130-1180-
DEMOCRACY- Researching NUCLEAR FISSION- 74 Techs
Discoveries 2 Turns-
APOLLO BUILT-
ALL 16 COMPONENTS BUILT in one turn.
72 Caravans Ready -
12 Cities building HOOVER, will change to Modules when SEMICONDUCTOR is discovered-
KAUPANG Taken from Vikings-Will bribe rest of Cities.(ORACLE )
BEIJING and 3 more cities taken from Chinese-( GREAT LIBRARY AND LIGHTHOUSE )
CEDAR CREEK and 2 more Sioux Cities taken (SUN TZU )
1180-1200-
DEMOCRACY-Discoveries 2 Turns-
21 WONDERS-
Cease Fire or at War with the World-
Chinese- 4 Cities Left - No Capital-
Sioux - 4 Cities - No Capital-
Vikings 1 City - No Capital-
Babylonians- 4 Cities left-
Carthaginians- 7 Cities-
Celts - 3 cities
Researching NUCLEAR POWER-
103 CITIES-
All 12 Cities Building Hoover Changed to Eiffel Tower to reach 300 Shields( payed in gold for each ), then rescheduled to build Hoovers.
Modules ( 320 Gold ) will be built-
39 Structurals Being Built-( to me, the hardest part to built, so I built them last , since they are equal to 1 Caravan + 1 dismanteled unit + 10 Gold )
1200- and Beyond-
All 28 Wonders Built-
All civs, except Lonely City of URUK ( Babilonian ) taken
Massive Space Ship Launched, Arrives in Alpha.
140 Cities- 60.000.000 population