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[PTW] GOTM157 - Aztecs Monarch Domination - Final spoiler - Game submitted

Discussion in 'Civ3 - Game of the Month' started by Più Freddo, Mar 20, 2017.

  1. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
    Jan 26, 2005
    Messages:
    1,592
    Location:
    Vienna, Austria
    This is the thread where you tell us how you did - win, lose or retire.

    Only read or post in this thread when your game is ended and successfully submitted.
     
  2. Nata

    Nata Chieftain

    Joined:
    Jan 23, 2005
    Messages:
    165
    Location:
    Boston, USA
    Game status: Domination Victory for Aztecs
    Game date: 600 AD
    Firaxis score: 6819
    Jason score: 11101
    Time played: 07:52:23

    I'm not a fan of galley chains and not good at planning them.
    After entering MA in 50BC I researched to Chivalry on max and then stopped.
    Meanwhile Egypt was the last to fall on my continent, and I was amassing Galleys and moving troops from Egypt and from the core cities to those Galleys: MIs , swords and some knights.

    After having 10 Galleys with 5 filled I moved over and attacked America at about 150AD. The GL I got in 70BC was on one of those Galleys. I built FP in Washington soon after landing.
    Didn't get much use of the FP as the troops I moved over were enough to conquer France and then attack China, and I had enough money to build temples in the new lands.
    Got another GL in about 400AD, built Hanging Gardens in Paris with it, just to speed up culture expansion.
    Domination was reached in 600AD after destroying America and France and getting couple of cities from China.
     

    Attached Files:

  3. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
    Jan 26, 2005
    Messages:
    1,592
    Location:
    Vienna, Austria
    How did it affect your game that there were no food bonuses at all on your home continent?
     
  4. Nata

    Nata Chieftain

    Joined:
    Jan 23, 2005
    Messages:
    165
    Location:
    Boston, USA
    Più Freddo, it was fun to play like this.
    I could try different things Instead of same old Settler factory.
    I had barracks built in the Capital and was building Jags/Settlers, and later Swords/Settlers. I would make peace often and negotiate for cities with my rivals, as lots of their cities stayed at 1pop. When Republic was researched and I could use Irrigation, I already had many cities built and taken from rivals, so making a Settler factory was no longer important. Plus I built Pyramids by 10AD, so it was just irrigating and making Settlers/Workers whenever I could. Plus I captured many Workers.

    P.S. One more thing. Lack of Food bonuses hurt AI more than it hurt me. They were slow to develop and easier targets.
     
    Last edited: Mar 29, 2017
  5. I. Larkin

    I. Larkin Chieftain

    Joined:
    Feb 21, 2003
    Messages:
    4,395
    Domination Victory for Aztecs
    Game date: 620 AD
    Firaxis score: 6980
    Jason score: 11411.
    To get out of Despotism ASAP I used despotic GA via war with Japan.
    Irrigated Grasslands at Monarchy. Got Pyramids via first GL.
    Research Navigation on full speed and carry out war with Horses mainly.
     
  6. Scratcher

    Scratcher Chieftain

    Joined:
    Jan 14, 2003
    Messages:
    1,438
    Location:
    Deep in the Jungle
    Domination Victory for Aztecs
    Game date: 690 AD
    Firaxis score: 6605
    Jason score: 11000.

    Scratcher
     
  7. Spoonwood

    Spoonwood Grand Philosopher

    Joined:
    Apr 30, 2008
    Messages:
    4,793
    Location:
    Ohio
    I started late and ended up retiring. I had forgotten how specialists don't do all that much in PTW and that Philosophy doesn't give you a free tech. I moved the settler south along the river. I attacked Egypt and then Japan. Then when attacking Japan with swords I got sneak attacked by German and had to recapture a city. I also had to gift cities away a few times so I wouldn't lose them, and then ended up auto-razing them, even though I tried to wait until it grew to size 2 on one city... but then the population immediately dropped to size 1 on the next turn and I decided to attack anyways. I made out of the ancient age.
     
  8. aobaki

    aobaki Chieftain

    Joined:
    Apr 14, 2003
    Messages:
    16
    Location:
    Istanbul/TURKEY
    Domination Victory for Aztecs
    Game date: 710 AD
    Firaxis score: 6476
    Jason score: 10848

    aobaki
     
  9. supersova_SU

    supersova_SU Chieftain

    Joined:
    Jun 1, 2004
    Messages:
    124
    Location:
    Siberia
    Domination
    Game date: 710 AD
    Firaxis score: 6530
    Jason score: 10934
    Time played: 13:30:10
     
  10. Più Freddo

    Più Freddo From space, earth is blue

    Joined:
    Jan 26, 2005
    Messages:
    1,592
    Location:
    Vienna, Austria
    OK, but on Continents, the weakness of home AI:s hurt not only them, but you.

    All: How did your continent develop compared to the endowed one?
     
  11. Nata

    Nata Chieftain

    Joined:
    Jan 23, 2005
    Messages:
    165
    Location:
    Boston, USA
    When I reached the other continent we both had something to trade, and then I went ahead (with Germany free tech) and stayed ahead. The other guys didn't use their Food advantage anyway: when I crossed over they were few and easy to beat. America mined its Wheats on plains and France was mostly in the jungle.
     
  12. Lanzelot

    Lanzelot Moderator Moderator

    Joined:
    Jun 25, 2007
    Messages:
    5,400
    Location:
    Heidelberg
    The AI immediately pop-rushes a Spearman in an endangered town, when reaching size 2. In order to prevent that, you need to gift/sell them Republic or Monarchy the turn before you attack. Makes warfare much easier (less Spearmen to deal with...) and much more worthwhile (less auto-razed towns...)
     
    Spoonwood likes this.

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