Great guide! A few bits I'm confused about, though:
1. "Military"
What counts as "Military"? My guess is that it's anything with a non-zero Atttack/Defend (or Bombard) number. So that would mean that transport ships (Galleons, Transports etc) would also count as "military", since they do have a modest A/D number. So that would leave only Workers and Settlers (and possibly Scouts or Explorers, if you have them) as "non-chargeable" units?
In Republic, are non-military units (whatever they are) counted first towards your 1/3/4 per town/city/metro limit, leaving any excess as military (charging unit support)? Or is the counter "kind" enough to do it the other way?
Example: let's say I have total "free" support of 50 from my settlements. I have 40 military units and 20 workers. That's 10 "too many" in all. These 10 slots could be "occupied" by military units, so I pay 20 GPT. Or they could be "occupied" by Workers, so I pay nothing.
2. Democracy
There's no mention of GPT per unit over the cap, as there is for Republic: so does that mean that the unit support (over the limit, which is 0/0/0 in Demo) in Democracy goes back down (relative to Republic) to 1 GPT?
3. Workers
I think that these always (except, possibly, under Republic, see above) count as units, both towards the support limits (x/y/z), and to be charged at 1-3GPT if they're over the limit: am I right?
And do foreign (slave) workers count as units needing support?
thanks!