Governments! Which do YOU like??

What is YOUR favourite government?

  • Depotism

    Votes: 0 0.0%
  • Monarchy

    Votes: 0 0.0%
  • Republic

    Votes: 3 6.8%
  • Democracy

    Votes: 21 47.7%
  • Communism

    Votes: 11 25.0%
  • Fundamentalism

    Votes: 9 20.5%

  • Total voters
    44

Jamesds

Great Scientist
Joined
Mar 14, 2002
Messages
1,158
Location
Highlands, Scotland Uni: St Andrews
Hello, I always like to know what other people think about certain things. Well, my question this time is: What is YOUR favourite government?

Here's a quick, basic rundown.

Depotism: First government you receive, bad corruption, and waste, supports units for free upto the city size. Supports martial law. Cannot support more then 2 of an icon (food, production, trade)

Monarchy: better corruption, but still bad. Martial law is supported. Supports 3 units for free

Republic: One unit outside city makes content citizen, unhappy. Each square producing trade receives extra trade arrow! Needs support for every unit.

Democracy: Same as Republic except unit outside city makes two people unhappy, and there is absolutely NO corruption! (My personal favourite!!!)

Communism: Not much trade, suports martial law.

Fundamentalism: Supports 10 units for free! Hardly any corruption, no unhappy people!!!! Hooray! (This is my favourite for WAR!)

So, what is YOUR favourite, and why?
 
Since Communism is my Favorite I need to say that it has no corupption either.
 
Originally posted by Cyan Fargo
Since Communism is my Favorite I need to say that it has no corupption either.

Actually, Communisim has corruption, just a fixed level of it.

Democracy (which has no corruption) is far better than any other form of Gov in the game. It may be more difficult to get going and hold togehter, but when it gets going, it can give you results that no other form of Gov can match.
 
Originally posted by Duke of Marlbrough


Actually, Communisim has corruption, just a fixed level of it.

If you look in the Civ pedia under Communism it will say no corupption for it.
 
What version of the game do you have? Mine says it is a low amount of level corruption that is not affected by the distance from the palace. Better yet, how much corruption do your cities have in the game when you're at Communisim? None, or a just a bit.

The Pedia has quite abit of errors in it, especially depending on what version you have.
 
I like traffic lights, especially when they're green. :crazyeye:

In terms of governments, I like and use democracy always.

And there is corruption under communism; courthouses help, but not if there is a lot of trade and production.
Communism is very bad for trade when compared to democracy, and trade is the lifeblood of the game.
 
Communism will suffer corruption but it is very,very minute.The only time I have seen it is in Caucasus cities in Red Front.These cities will produce over 200 trade arrows and you get -1 in corruption :D
 
You can always be militaristic even with democracy, either by supporting all invasion units from a Shakespeare city or by using Fundamentalism for a few hot turns. Another option is to use Republic temporarily, as Women's Suffrage makes it so you cna have NO unhappiness due to troops but still have democratic trade advantages. Regardless, I think you should never use communism, even at war.
 
Even without Shakespear's theater you can still wage war and maintain a functioning democracy. If you build the women's suffrage wonder and set your luxury rate to about 20% you can easily support 4 or more expeditionary units per town without going into a civil disorder.
 
True.
 
Originally posted by Darius
You can always be militaristic even with democracy, either by supporting all invasion units from a Shakespeare city or by using Fundamentalism for a few hot turns. Another option is to use Republic temporarily, as Women's Suffrage makes it so you can have NO unhappiness due to troops but still have democratic trade advantages. Regardless, I think you should never use communism, even at war.

Why? Too switch so often would require the statue of Liberty which has no real purpose. The tech tree is short when you hit the end just quite democracy it wont help after that.
 
You are correct that this hurts your science, but I counteract that with the fact that I always annihilate my enemies in one turn only, as many do, and then I can go straight back to democracy. Even if you don't do so, there is still Shakespeare's and what red ant said if you want to keep that science.
 
Democracy rules. I don't use Communism often for the science hit i take. I almost NEVER use fundy, only when i'm bored or if my opponent has too many units for me to combat AND i'm far ahead of them in tech. I'll build 50-100 battleships to take out their fleet of subs, cruisers, and loaded transports which usually makes them a fairly easy kill afterwards.

But under democracy, I will often build Shakespeare's theatre in a coastal city where I can still have lots of lands to convert to hills and build mines everywhere. That will give me a 100+ production city. I will build military in all my cities and send them to the production city and change the home city to be supported from there with no unhappiness. And then I'll go out and beat the snot out of everybody. The production city will build all my battleships and they will sink everything in sight.
 
I've learned from all this, a bit but was wondering about a certain question:

I've heard that corruption on Fundamentalism is not just low, it is nothing! Is this true in anyway? Or can it be true somehow?:confused: :confused:

Hey, Nishman I think, 50-100 Battleships is a bit excessive! why not use that on quarter the amount and buy and produce Tanks and Howitzers! ;)

Well, I'll be seein' ya 'round!:cool:
 
Each government has it's strengths and weaknesses but the best potential government is Communism.A Commie civ celebrating "we love days" becomes a corruption free Republic with no Senate interference.Often for the same lux rate that just keeps a Demo civ content.

But,but Commie has bad trade...Nonsense.I've had lots of Commie civs that could muster 2>3 thousand per camel and 1 tech per turn easily.

VET spys...no more need be said.

I have found this government to be extremely flexible.It is at it's best in Multiplay.

cons:
bribable...not a huge problem as anyone bribing your crappy Commie cities will pay thru the nose as every city is treated as though it were within 10 squares of the capitol.

No pop growth via "we love"..this is the biggest drawback.This is where food cravans come in.The "we love" pop growth of a Republic or Democracy can be countered to a certain extent by food camels.Not as good(duh) but you can confine your growth to certain cities and get very good results.
 
Originally posted by Duke of Marlbrough


Actually, Communisim has corruption, just a fixed level of it.

Democracy (which has no corruption) is far better than any other form of Gov in the game. It may be more difficult to get going and hold togehter, but when it gets going, it can give you results that no other form of Gov can match.

Yes, but have u tried declaring war as a Democracy? It's IMPOSSIBLE!
:mad:
 
Yes, but have u tried declaring war as a Democracy? It's IMPOSSIBLE!

Nope. Nuff said.
 
Originally posted by unknown_spirit


Yes, but have u tried declaring war as a Democracy? It's IMPOSSIBLE!
:mad:

It is indeed rare when the Hawk Party allows you to declare war as a Democracy; and this is only possible when one has the U.N.

One way around this -- once one has the Power Democracy in place -- is to overthrow the government, declare war on everybody at once, and then return to democracy the next turn.
The real trick is to maintain a state of war as democracy by using
the U.N. and emissaries to opposing civilizations to keep them p.o.'d.
 
Originally posted by Andu Indorin


It is indeed rare when the Hawk Party allows you to declare war as a Democracy; and this is only possible when one has the U.N.

One way around this -- once one has the Power Democracy in place -- is to overthrow the government, declare war on everybody at once, and then return to democracy the next turn.
The real trick is to maintain a state of war as democracy by using
the U.N. and emissaries to opposing civilizations to keep them p.o.'d.
That's the prob. Your Senate makes peace behind your back!:cry: Which is kinda stupid when you have almost flattened them... and irritating. Also, what does p.o.'d mean, pray tell?:confused:
 
i thought u can only have pre- empt attacks and when someone steals your tech
is there any other way
 
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