Governor Doesn't seem to work

Reagan1984

Chieftain
Joined
Dec 14, 2002
Messages
51
When I set the Governor NOT to build Small Wonders and Great Wonders in "ALL Cities" is keeps trying to build the Manhattan Project.

Is anyone else having this problem?

I also have it set NOT to build Naval Units in "All Cities"

But it still does.

It does not seem to be taking direction from these settings.

Help!

:confused:
 
Uh, Thanks for your Opinion of Governors.

but this isn't a debate as to the merits.....

It's a Bug Thread.

is there a Bug?
has anyone found this??

Besides, I don't use the Governor to decide what to build, I use it so that the cities don't try to build stupid stuff, I don't want..

It avoids resetting the city production.
 
Hmm, I remember that save/reload could sometimes really confirm a change in governour settings, maybe this helps.


I also choose production manually (manage prod off), but I do use those 'build-this-item-often/sometimes/never' options to at least get rid off wonder-build or unit build suggestions on the production prompt (so I could often just confirm the next suggestion). These settings seem to work, i.e. if I check 'never build naval units', no marine vessels are suggested as next project.


However, the governour mood control is sometimes faulty. Normally, a city would not go into disorder if this option is checked, but nevertheless disorder occurs sometimes (or better: very rarely) w/ active governour mood control. I don't know the reason, but this is nothing new, happened in vanilla, too.
 
Originally posted by Reagan1984
When I set the Governor NOT to build Small Wonders and Great Wonders in "ALL Cities" is keeps trying to build the Manhattan Project.

Is anyone else having this problem?

I also have it set NOT to build Naval Units in "All Cities"

But it still does.

It does not seem to be taking direction from these settings.

Help!

:confused:

I have the same problem with the governors ... It seems that they are not taken into account my orders ...
:)
 
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