Provolution
Sage of Quatronia
Governors Warpool
This warpool is a new demogame construct, where I state/request some demands in this thread, for having the governors have a look at it.
I am not sure about the warlord elections, yet I can say right away that I need the following.
1. 8 catapults
2. 8 macemen
3. 4 Pikemen
4. 4 Longbowmen (to fill in guard roles as city garrisons)
These should be built within the next 10 turns or so.
No knights should be built prior to the research of Military Tradition is completed. As soon as Military Tradition is in place, we should add enough Cavalry to make our total Cavalry force of 10 (also including upgradeable knights).
This warpool is a new demogame construct, where I state/request some demands in this thread, for having the governors have a look at it.
I am not sure about the warlord elections, yet I can say right away that I need the following.
1. 8 catapults
2. 8 macemen
3. 4 Pikemen
4. 4 Longbowmen (to fill in guard roles as city garrisons)
These should be built within the next 10 turns or so.
No knights should be built prior to the research of Military Tradition is completed. As soon as Military Tradition is in place, we should add enough Cavalry to make our total Cavalry force of 10 (also including upgradeable knights).