I wanted to play the Ottomans. One of my favorites and I haven't played them recently, so I went with them.
Map: 250x250
AI: All 30 opponents
Continents
70% water
Sedintary Barbs
Emporer
Random for wet/dry, etc.
24 hours for I got it. 5-7 days to play (give a status report if going over 5) up to 10 turns.
Genocide Rules:
Our people have zero tolerance of anyone not native. This means:
1) Declare war immediately with no trades or checking diplomacy.
2) We must never have a foreign citizen in our cities.
This is different: If our city is taken we can take it back, but must immediately abandon if there is a foreign citizen No foreigners means we can keep the city
3) We do not accept cultural conversions of course.
4) Foreign workers must immediately be slaughtered. No moving them or doing anything else but disband them on the spot.
5) We can never look at diplomacy. No checking what techs they have, etc. (That implies we are talking to them). Also no checking with assist type programs (of course).
6) We cannot build the intelligence Agency Spying means living with the other civs to get the information. This we don't do.
7) We can look at F7, F8, F11 This is mostly for gameplay reasons. Not sure our civ really could figure out what wonders were built, and other things from these 3 screens, but then that is true in the real game as well. How would we know that some civ we never met built the pyramids? Or that we were 20th in pop when we know noone?
8) We are going for Conquest. All victories are turned on, so we need to avoid domination and other victory conditions.
9) We can keep captured artillery type units. For catapults, trebuckets, cannon, Artillery, etc, we are stealing the equipment and manning it ourselves.
10) We can build the Great Library. The assumption is we are taking/using the books of the enemy (but probably rewriting them so they are our own).
Some repercussions:
We have to build every worker and every settler for our cities.
We have no way to steal maps and will have to do our own exploration. We need to find islands ourselves. (unless we go for satellites again)
Roster:
Greebley
ThERat
M60A3TTS
Northern Pike
markh
Elephantium
We have room for one more if anyone wants to try this. An AWE win in an Succession Game is sufficient expertise to join.
I played the first 20 turns and posted below.
Map: 250x250
AI: All 30 opponents
Continents
70% water
Sedintary Barbs
Emporer
Random for wet/dry, etc.
24 hours for I got it. 5-7 days to play (give a status report if going over 5) up to 10 turns.
Genocide Rules:
Our people have zero tolerance of anyone not native. This means:
1) Declare war immediately with no trades or checking diplomacy.
2) We must never have a foreign citizen in our cities.
This is different: If our city is taken we can take it back, but must immediately abandon if there is a foreign citizen No foreigners means we can keep the city
3) We do not accept cultural conversions of course.
4) Foreign workers must immediately be slaughtered. No moving them or doing anything else but disband them on the spot.
5) We can never look at diplomacy. No checking what techs they have, etc. (That implies we are talking to them). Also no checking with assist type programs (of course).
6) We cannot build the intelligence Agency Spying means living with the other civs to get the information. This we don't do.
7) We can look at F7, F8, F11 This is mostly for gameplay reasons. Not sure our civ really could figure out what wonders were built, and other things from these 3 screens, but then that is true in the real game as well. How would we know that some civ we never met built the pyramids? Or that we were 20th in pop when we know noone?
8) We are going for Conquest. All victories are turned on, so we need to avoid domination and other victory conditions.
9) We can keep captured artillery type units. For catapults, trebuckets, cannon, Artillery, etc, we are stealing the equipment and manning it ourselves.
10) We can build the Great Library. The assumption is we are taking/using the books of the enemy (but probably rewriting them so they are our own).
Some repercussions:
We have to build every worker and every settler for our cities.
We have no way to steal maps and will have to do our own exploration. We need to find islands ourselves. (unless we go for satellites again)
Roster:
Greebley
ThERat
M60A3TTS
Northern Pike
markh
Elephantium
We have room for one more if anyone wants to try this. An AWE win in an Succession Game is sufficient expertise to join.
I played the first 20 turns and posted below.