I generally neglect building Granaries. In the early game I'm usually rexing, and later on I'm just watching years go by while my cities slowly construct courthouses, then buildings to promote happiness. Granaries rarely get built except in rare-late game cities who have abudant health and happiness resources. This is a stark contrast to how I played previous civs. My value on Granaries might be changing as a result of a recent island game I played (Stone Island Save). In it, I had several coastal cities whose limited hammers came from whipping. Unfortunately for that game, I didn't realize how helpful a Granary toward this end, and I didn't build them soon enough. I figure, in that game, almost all of the cities should have had Granaries built first, then lighthouses, and then whatever else. My question to you, emperor players, is what's your take on Granaries? Do you build them? Find them generally vital, or generally useless? Obviously this will depend on your situation. How does your situation impact your use ?