NO_Body
Chieftain
- Joined
- Oct 25, 2017
- Messages
- 19
Lately i have gotten an issue with Civilization 5 that i never had before.
This happens in DirectX9 (more info on this bellow.)
I did Not have this issue until around the start of the new year.
I was testing mods ect so there was a lot of starting and stopping and reloading.
yes i play with mods on, but this did not happen before when i played with those mods.
(and i have tested back and forth to see if one of the mods is the cause but i cant find it.)
The issue:
The Graphic get corrupt or wont load correctly, instead there is a lot of gray tiles that wont continue loading the tiles, I also get tiles that flicker through a bunch of random tiles.
Sometimes the Mini map gets corrupt and weird things happening on it, like the Land on the mini map disappearing, or black lines moving across it.
I can play fine for a few turns, then it happens and gets unplayable.
sometimes the game crashes just by moving near a loading tile.
Mini map corruption:
UnModded i haven't played far enough to see if the glitch persists.
But the glitch happens with just 1 mod installed, before this i could play with tons of mods and not have this issue.
I don't think its the mods themselves because the issue happens even with mods that were unaffected before.
It seams more that it happens just because there's to much "stuff" in the game for it to handle.
(Edit: I'm having a hard time replicating the Mini map corruption, its very random, Some games are fine, other games it happens, and the severity of the glitch also variates.
It makes it impossible to play, since its like playing Russian roulette every time you want to play a game.
I just cant find the reason or mod that causes it, every time i think i'm onto something the glitch changes...
The mini map glitch does save, And will still be there every time you reload the game.)
Some notes:
-The PC is brand New, i bought it the month before Christmas. (more info bellow.)
-my Old PC could run ALL these mods fine with out this glitch (sure it had to run most things on LOW, but it never had THIS issue.)
-Yes i DO play on HUGE maps with MAX City states and 22 civs, But my OLD pc could handle that, so why not this one that's newer?
-I have Reinstalled the game.
-I have Validated the game files.
-I have Deleted cache.
-Nvidia Drivers are up to date.
-Direct X is up to date.
-Windows update is up to date.
-The Graphics card Temperature when running the game is lower than what my old pc was when it was IDLE.
System info:
This issue does NOT happen in DirectX10/11 mode.
You might ask, "why don't i just play in that mode then?"
Well, i get another issue in DirectX10/11 mode:
In DX10/11 the tiles wont load correctly, sometimes roads & farms wont show up.
some tiles will load HALF normal graphics and half blurry graphics (no gray tiles though)
The tiles do show up after a while if i zoom back and forth and scroll around the map, But i have to do this a lot in order to get them to appear, and it really ruins the experience if i have to scroll across the whole map for 5 minutes every time i build a farm or something.
the tiles are just unresponsive.
And since the tiles just wont load correctly, i always chosed to play in DX9 where tiles DO load correctly, (or did until this issue.)
Picture:

And the tiles Stay like this for a very very long time.
This happens in DirectX9 (more info on this bellow.)
I did Not have this issue until around the start of the new year.
I was testing mods ect so there was a lot of starting and stopping and reloading.
yes i play with mods on, but this did not happen before when i played with those mods.
(and i have tested back and forth to see if one of the mods is the cause but i cant find it.)
The issue:
The Graphic get corrupt or wont load correctly, instead there is a lot of gray tiles that wont continue loading the tiles, I also get tiles that flicker through a bunch of random tiles.
Sometimes the Mini map gets corrupt and weird things happening on it, like the Land on the mini map disappearing, or black lines moving across it.
I can play fine for a few turns, then it happens and gets unplayable.
sometimes the game crashes just by moving near a loading tile.
Mini map corruption:
Spoiler :

UnModded i haven't played far enough to see if the glitch persists.
But the glitch happens with just 1 mod installed, before this i could play with tons of mods and not have this issue.
I don't think its the mods themselves because the issue happens even with mods that were unaffected before.
It seams more that it happens just because there's to much "stuff" in the game for it to handle.
(Edit: I'm having a hard time replicating the Mini map corruption, its very random, Some games are fine, other games it happens, and the severity of the glitch also variates.
It makes it impossible to play, since its like playing Russian roulette every time you want to play a game.
I just cant find the reason or mod that causes it, every time i think i'm onto something the glitch changes...
The mini map glitch does save, And will still be there every time you reload the game.)
Some notes:
-The PC is brand New, i bought it the month before Christmas. (more info bellow.)
-my Old PC could run ALL these mods fine with out this glitch (sure it had to run most things on LOW, but it never had THIS issue.)
-Yes i DO play on HUGE maps with MAX City states and 22 civs, But my OLD pc could handle that, so why not this one that's newer?
-I have Reinstalled the game.
-I have Validated the game files.
-I have Deleted cache.
-Nvidia Drivers are up to date.
-Direct X is up to date.
-Windows update is up to date.
-The Graphics card Temperature when running the game is lower than what my old pc was when it was IDLE.
System info:
Spoiler :
Code:
------------------
System Information
------------------
Time of this report: 1/22/2018, 19:10:00
Operating System: Windows 10 Home 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: G11CD
BIOS: 0802
Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 16384MB RAM
Available OS Memory: 16314MB RAM
Page File: 5896MB used, 12848MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 119 DPI (123 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Enabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.16299.0015 64bit Unicode
---------------
Card name: NVIDIA GeForce GTX 1080
Manufacturer: NVIDIA
Chip type: GeForce GTX 1080
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 16235 MB
Dedicated Memory: 8079 MB
Shared Memory: 8156 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Internal
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.650891,0.337414), Green(0.295422,0.605969), Blue(0.147961,0.075695), White Point(0.313000,0.329602)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: Generic PnP Monitor
Monitor Model: SMBX2335
Monitor Id: SAM0956
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Monitor Advanced Color Capabilities: None
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nvaki.inf_amd64_055e1dc5d54d6d02\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvaki.inf_amd64_055e1dc5d54d6d02\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvaki.inf_amd64_055e1dc5d54d6d02\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvaki.inf_amd64_055e1dc5d54d6d02\nvldumdx.dll
Driver File Version: 23.21.0013.9065 (English)
Driver Version: 23.21.13.9065
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.3
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported by Graphics driver
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 1/3/2018 1:00:00 AM, 931400 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
This issue does NOT happen in DirectX10/11 mode.
You might ask, "why don't i just play in that mode then?"
Well, i get another issue in DirectX10/11 mode:
In DX10/11 the tiles wont load correctly, sometimes roads & farms wont show up.
some tiles will load HALF normal graphics and half blurry graphics (no gray tiles though)
The tiles do show up after a while if i zoom back and forth and scroll around the map, But i have to do this a lot in order to get them to appear, and it really ruins the experience if i have to scroll across the whole map for 5 minutes every time i build a farm or something.
the tiles are just unresponsive.
And since the tiles just wont load correctly, i always chosed to play in DX9 where tiles DO load correctly, (or did until this issue.)
Picture:
Spoiler :

And the tiles Stay like this for a very very long time.
Last edited: