Rusty Edge
Deity
I've often wished for more elevation and diversity on my maps. It would be great if they could include pallisades like the California coast, cliffs like Dover,
a rift valley, or a rift lake like Loch Ness, a Grand Canyon, a vast crater or a common plateau.
I don't actually know what that would require...so I'm asking.
Would it be as "simple" as reskining some hills ( facing each direction )so that they were half slope and half plateau, to outline the plateau and fill it in with grassland squares? Or face them the other way( slope inward ) to make a canyon or crater?
Perhaps cliffs/elevation would be a between tile feature instead, sort of like rivers, and more complex, or impossible.
What skills would it take?
a rift valley, or a rift lake like Loch Ness, a Grand Canyon, a vast crater or a common plateau.
I don't actually know what that would require...so I'm asking.
Would it be as "simple" as reskining some hills ( facing each direction )so that they were half slope and half plateau, to outline the plateau and fill it in with grassland squares? Or face them the other way( slope inward ) to make a canyon or crater?
Perhaps cliffs/elevation would be a between tile feature instead, sort of like rivers, and more complex, or impossible.
What skills would it take?
