So is it just me, or are great artists the worst of the lot when it comes to the Great People?
They're almost impossible to theme, so their bonuses are lower than others. Great Writers come in early and are easy to store their works without too much investment. Great Musicians come in late and have some handy bonuses and wonders to store their works in if you get a nice run at them.
As it is culture victories are more about wonders and seaside resort/natural park spam (or archeologist spam) than great works, but at least the other great works come in early with indicental commitment, or come in late with a good payoff. Great Artists require an earlier commitment which isn't insignificant, then sit around giving you very little.
Currently the Culture Victory game is a bit underwhelming. The mechanics are not explained or clear, even after looking at them for a while, and the winning strategies mostly seem to be based around combo pieces late game, which is not very interesting to play - or are just incidental to normal play.
I think the bones of the system could be fun, but it needs some work. Especially Great Artists, who could use some more interesting game elements beyond the very weak and uninspired "collect points and then stand around doing nothing as you realise the themeing bonuses are impossible to get". Giving them more interactive powers like the other great people would be a good move.
They're almost impossible to theme, so their bonuses are lower than others. Great Writers come in early and are easy to store their works without too much investment. Great Musicians come in late and have some handy bonuses and wonders to store their works in if you get a nice run at them.
As it is culture victories are more about wonders and seaside resort/natural park spam (or archeologist spam) than great works, but at least the other great works come in early with indicental commitment, or come in late with a good payoff. Great Artists require an earlier commitment which isn't insignificant, then sit around giving you very little.
Currently the Culture Victory game is a bit underwhelming. The mechanics are not explained or clear, even after looking at them for a while, and the winning strategies mostly seem to be based around combo pieces late game, which is not very interesting to play - or are just incidental to normal play.
I think the bones of the system could be fun, but it needs some work. Especially Great Artists, who could use some more interesting game elements beyond the very weak and uninspired "collect points and then stand around doing nothing as you realise the themeing bonuses are impossible to get". Giving them more interactive powers like the other great people would be a good move.
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