pza
Prince
- Joined
- Oct 20, 2017
- Messages
- 365
Zup guyzes!
I'd like to express my feelings on great engineers (and/or possibly other great persons).
I feel they're quite (or too?) powerful in the first third of the game, as they complete wonders instantly. Later on, their use is really strongly reduced. Once in the industrial or modern age, they hardly complete normal buildings and manufactories are far less than exciting, often even worse than other non-great improvements of your other tiles. i didn't gather numbers or screenshots this time, but that's been my experience in all of my games that went so far.
Thoughts?
Do we need a new use for them in endgame (e.g. donate to city states for <benefit>)?
Do we need to adjust numbers?
Do we need weight the strength of extreme strategies like full blown great people generation over the "normal" games?
How much do you care about this topic?
I'd like to express my feelings on great engineers (and/or possibly other great persons).
I feel they're quite (or too?) powerful in the first third of the game, as they complete wonders instantly. Later on, their use is really strongly reduced. Once in the industrial or modern age, they hardly complete normal buildings and manufactories are far less than exciting, often even worse than other non-great improvements of your other tiles. i didn't gather numbers or screenshots this time, but that's been my experience in all of my games that went so far.
Thoughts?
Do we need a new use for them in endgame (e.g. donate to city states for <benefit>)?
Do we need to adjust numbers?
Do we need weight the strength of extreme strategies like full blown great people generation over the "normal" games?
How much do you care about this topic?