Gorey
Prince
just curious what other peoples preferences are.
im a total great merchant whore myself.
in a typical game, 60-70% of my great people will usually be great merchants. most get settled in my wall street. 2-3 usually get sent on trade missions. Most of my scientists get popped early on.. and they're mostly used for building an academy or two & for popping a few key techs.
from mid-game on... it's all about gold baby!
i guess my reasoning is that with a good gold city, i can do anything i want with its profits. using a scientist for a builb is pretty much a one way thing.
im a total great merchant whore myself.
in a typical game, 60-70% of my great people will usually be great merchants. most get settled in my wall street. 2-3 usually get sent on trade missions. Most of my scientists get popped early on.. and they're mostly used for building an academy or two & for popping a few key techs.
from mid-game on... it's all about gold baby!
i guess my reasoning is that with a good gold city, i can do anything i want with its profits. using a scientist for a builb is pretty much a one way thing.
? And I don't lose a LOT of Caravels to barbarian ships, but it happens enough to make me a little leery of putting Mr Merchant on them, if it's going to be a long trip.