hey, played my first Wildmana game yesterday after reading about the Cult of Esus changes. for the most part, i like them. I just had a few questions and maybe this is all due to the fact that i was playing svarts with WotL and CoE, but i couldn;t find any doccumentation on it, so it may be a bug. or i might be blind. while i was cranking out assassins, in the late-mid game, i noticed about 25% of them started with HN. is that supposed to happen? can i turn it off? its just a little annoying when trying to select a stack of assassins, having to declare nationality on a quarter of them, or mask the others. its not huge deal, but would enhance the quality of life if they all started with the same state. also, nearly every assassin i made started out with really random promotions, from mobility to green warden to mutated and lots more. they were all positive, so i can't complain too much i just wish i knew WHY it was happening. PS. is there a mod for wildmana (a modmodmod?) that adds in the fort commander mechanics used in orbis and RifE? thats one thing that i really missed. PPS, i like some aspects of the BUG interface, but there are others that i REALLY do not like. i really miss the popup messages, its too easy to miss important events. than that be re-enabled somehow?