moysturfurmer
Emperor
- Joined
- Mar 6, 2010
- Messages
- 1,449
According to Ursa Ryan in his Ask Me Anything video, Great People are now civ-specific (mentioned somewhere around the 58 minute mark). This is illustrated in Egypts list of Tjaty units
Italy for Great Artists? Austria for Great Musicians? Babylon for Great Scientists? Greece for Great Writers? Great Works seem agnostic of Great People, they can now be produced on a civ level, and might be given a more general classification (a Codex instead of The Iliad, for instance)
I’m not sure how I feel about this particular change, but curious about the implications it could have with regard to possible civs that get added into the game to fill in some gameplay blanks.
[*]Amhose: Activated on the Palace to add Culture to the building.
[*]Aperel: Grants Chariot Units with increased Combat Strength.
[*]Hemiunu: Activated on a Wonder under construction to add a medium amount of Production.
[*]Imhotep: Activated on a Wonder under construction to add a larger amount of Production.
[*]Khay: Grants Medjay Units that have increased Combat Strength.
[*]Nebet: Activated on a Necropolis to immediately trigger a Golden Age.
[*]Paser: Activated on a Wonder under Construction to add a smaller amount of Production.
[*]Ptahhotep: Activated on a Constructible with a Great Work Slot to grant a Codex called 'The Maxims of Ptahhotep' that grants increased Science.
[*]Ramose: Activated on a Wonder to add Gold to it.
[*]Useramen: Activated on a Wonder to add Culture to it.
Italy for Great Artists? Austria for Great Musicians? Babylon for Great Scientists? Greece for Great Writers? Great Works seem agnostic of Great People, they can now be produced on a civ level, and might be given a more general classification (a Codex instead of The Iliad, for instance)
I’m not sure how I feel about this particular change, but curious about the implications it could have with regard to possible civs that get added into the game to fill in some gameplay blanks.