Psychic_Llamas
Wizard in the Making
I had an idea for the great Cleric who is currently completely useless. what if we used them to hold "Great Religious Ceremonies" which boost the religion spread rate for a set ammount of turns, make all your cities with your state religion get +x happy and +y influence for the same number of turns? maybe even give increased city production for that time?
another one could be to introduce 'Great Cathedrals' like the academy which great clerics can build. these could give things like extra gold for each city that has the same religion, extra happyness and increas religion spread rate, possibly also an extended 'blessed' promotion could be granted to units that enter the city.
Another one could be a 'Religions convergence' or 'Initiate Pilgimage', which draws preists of the same faith from every city with the state religion to the great cleric. this could allow the player to 'see inside' all the cities with the same religion present (particularly for chaos) allowing you to see what is being built and the cities fat cross.
and then for the unique case of the lizardmen, alow the great clerics to be sacrificed to create Slann Mage Priests, their UU spellcasters.
another one could be to introduce 'Great Cathedrals' like the academy which great clerics can build. these could give things like extra gold for each city that has the same religion, extra happyness and increas religion spread rate, possibly also an extended 'blessed' promotion could be granted to units that enter the city.
Another one could be a 'Religions convergence' or 'Initiate Pilgimage', which draws preists of the same faith from every city with the state religion to the great cleric. this could allow the player to 'see inside' all the cities with the same religion present (particularly for chaos) allowing you to see what is being built and the cities fat cross.
and then for the unique case of the lizardmen, alow the great clerics to be sacrificed to create Slann Mage Priests, their UU spellcasters.