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[R&F] Great Person Costs Help Needed

Discussion in 'Mod Creation Help' started by skidmarkschu, Feb 9, 2018.

  1. skidmarkschu

    skidmarkschu Chieftain

    Feb 8, 2018
    St Louis, MO
    I have a mod that increases the costs for Great People. I play on Marathon and don't like seeing industrial age great people roaming around in the classical period. It worked prior to the update, but is no longer.

    <Where EraType="ERA_ANCIENT" />
    <Set GreatPersonBaseCost="60" />
    <Where EraType="ERA_CLASSICAL" />
    <Set GreatPersonBaseCost="160" />

    and so on.

    What can I do to get it working in this version?

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