1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

[R&F] Great Person Costs Help Needed

Discussion in 'Mod Creation Help' started by skidmarkschu, Feb 9, 2018.

  1. skidmarkschu

    skidmarkschu Chieftain

    Feb 8, 2018
    St Louis, MO
    I have a mod that increases the costs for Great People. I play on Marathon and don't like seeing industrial age great people roaming around in the classical period. It worked prior to the update, but is no longer.

    <Where EraType="ERA_ANCIENT" />
    <Set GreatPersonBaseCost="60" />
    <Where EraType="ERA_CLASSICAL" />
    <Set GreatPersonBaseCost="160" />

    and so on.

    What can I do to get it working in this version?

Share This Page

Ebates: Get Paid to Shop