wioneo
King
- Joined
- Jun 11, 2006
- Messages
- 752
To be plain...I suck at making these.
It just seems so wasteful to have 20 tiles of farmland around a city that can't build much of anything in a reasonable time before democracy/pyramids.
So, would a cottage spammed city be an effective alternative? I'm referring to an Oxford+National epic combo with maxed commerce as the "farm." How effective are these farms anyways? I seem to usually have a great person popping up ever 20-30 turns later on(I run mercantilism for most if not all of the game while it's available and do my best to get the GL and SoL), do dedicated farms go faster than this?
Also, the main source of great people for me usually tends to be the capital which usually has great production under bueracracy(also run for most of the game) and almost always coems with a large food surplus to support specialists.
So are these farms even really necessary? I tend to be at war with at least one rival for most of the game(often DoW when bored), and the loss of production/distraction of farmbuilding workers seems a bit detrimental to overall progress.
It just seems so wasteful to have 20 tiles of farmland around a city that can't build much of anything in a reasonable time before democracy/pyramids.
So, would a cottage spammed city be an effective alternative? I'm referring to an Oxford+National epic combo with maxed commerce as the "farm." How effective are these farms anyways? I seem to usually have a great person popping up ever 20-30 turns later on(I run mercantilism for most if not all of the game while it's available and do my best to get the GL and SoL), do dedicated farms go faster than this?
Also, the main source of great people for me usually tends to be the capital which usually has great production under bueracracy(also run for most of the game) and almost always coems with a large food surplus to support specialists.
So are these farms even really necessary? I tend to be at war with at least one rival for most of the game(often DoW when bored), and the loss of production/distraction of farmbuilding workers seems a bit detrimental to overall progress.
Super science specialists under representation are even better...