Arkaeyn
King
So I've played several games as the Greeks, and I'm thinking they're a little bit too easy to win with. Their UHV is pretty well achievable if marble and bronze are near their first two cities. Add stone, and they're a wonder machine. Even if they don't succeed in hitting the Wonder goal by turn 124, the sheer amount of wonders and Great People they can churn out makes them a cultural monster.
If they manage to found/control a religion, which can happen pretty easily by getting Buddhism if India doesn't spawn, Confucianism if China doesn't, Judaism by flipping Jerusalem, or most likely, Christianity by popping the Oracle/Theology, their culture and stability get fired up. The Colossus and Great Lighthouse can help churn out merchants, so money isn't really problem.
The only really dangerous things are bad spawns by the Romans or Carthaginians flipping an important city, or overexpansion destroying stability.
So what can be done about the Greeks? I think they spawn at an odd time - early enough to get a great jumpstart on the other classical civs, and with WAY more tech (especially Metal Casing) than the ancient civs have when they appear. Their 150% GP rate also can be a little much. I build the Colossus and end up with two Great Merchants without really paying too much attention.
If they manage to found/control a religion, which can happen pretty easily by getting Buddhism if India doesn't spawn, Confucianism if China doesn't, Judaism by flipping Jerusalem, or most likely, Christianity by popping the Oracle/Theology, their culture and stability get fired up. The Colossus and Great Lighthouse can help churn out merchants, so money isn't really problem.
The only really dangerous things are bad spawns by the Romans or Carthaginians flipping an important city, or overexpansion destroying stability.
So what can be done about the Greeks? I think they spawn at an odd time - early enough to get a great jumpstart on the other classical civs, and with WAY more tech (especially Metal Casing) than the ancient civs have when they appear. Their 150% GP rate also can be a little much. I build the Colossus and end up with two Great Merchants without really paying too much attention.