Txurce
Deity
I just played a game with 7.2.3, trying to make use of all the Greek traits. My plan was to go for a Science victory that takes advantage of the SA, but to do so with warring, taking advantage of the UU's. I focused on Liberty and Honor, followed by Scholasticism and all of Rationalism, dipping into Commerce and Freedom.
By the time I built three cities, I had one CC and one hoplite, and their time was over. So much for the UU portion of my plan! I played it out anyway, adding a fourth city, building up my science and going to war when I researched infantry. SOW allowed me to buy up multiple culture buildings, and my game accelerated. I launched in 262 turns - 18 turns slower than my record. This tells me that this approach has potential... if I could profit from SOW sooner. I'm not sure that's possible with the UU's.
An identical approach that may make even more sense for Greece is to go for a diplomatic victory. The gold from SOW combined with the SA could give Greece a major edge over Arabia and Siam there.
By the time I built three cities, I had one CC and one hoplite, and their time was over. So much for the UU portion of my plan! I played it out anyway, adding a fourth city, building up my science and going to war when I researched infantry. SOW allowed me to buy up multiple culture buildings, and my game accelerated. I launched in 262 turns - 18 turns slower than my record. This tells me that this approach has potential... if I could profit from SOW sooner. I'm not sure that's possible with the UU's.
An identical approach that may make even more sense for Greece is to go for a diplomatic victory. The gold from SOW combined with the SA could give Greece a major edge over Arabia and Siam there.