Greek Patronage Strategy

Diadem82

Chieftain
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Sep 26, 2010
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When people talk about the strongest civiliations they usually mention the Babylonians. And I agree they are good. But I think Greek might be even better, if you play on their strengths. City states can give some really insane bonusses.

In my current game as Greek I have now allied 13 out of 16 city states. The bonusses from that are truly insane. My three military allies make sure I never have to build a military unit at all. All my cities do is build buildings and world wonders. I have 4 cultural allies and 1 friendly, so that's 90 culture. If you don't expand too much that gives you policies quite quickly. And finally 6 maritime allies. That's 30 food in my capital, and 18 food in every other city. Truly insane. Your cities just keep growing and growing with no limit.

This is only my first ever game, so I made plenty of newbie mistakes. But it's already clear that city states are way overpowered.


A strategy to exploit this is quite simple. Use a GL slingshot to get civil service and the medieval era. Save your policies before that and once you have patronage unlocked invest there.

With your first 250 gold buy friendship with a maritime city state, preferably one with a friendly or neutral personality close by you. The next 250 gold buys you an alliance. After that save your gold until you have both Philanthrophy and Aesthetics. Once you have those two buying alliances becomes ridiculously easy. Make sure you do as many city states quests as possible, except quests to destroy other city states. Never ever do that.

A nice trick is that with Philanthrophy and Aesthetics you start at 20 and gain 40 influence for only 250 gold. So you can buy a 1-turn alliance from every city state in the world. Useful for doing resource-related quests.

Expand your empire to a moderate size. Enough cities to get a good cash-flow, but not too many to make social policies very expensive. Keep buying alliances and occasionally fight back the ai. Sit back and enjoy.

I'm breezing through King difficulty so easily it's laughable. And this despite making a lot of errors early on. Such as not realizing you could delay buying policies. Stuck with 3 worthless liberty ones.

For policies get Scholasticism and Educated Elite before unlcoking any other branch. The last patronage policy (Cultural Diplomacy) is only situationally useful.

From there on any win condition lies open.
 
I'm currently doing this as Siam, but I hit an unexpected issue: I've got too much food from my allies and no way to halt growth.

I've got every single luxury resource, every happy building I can build, and a few misc other boosts for like 120 happy cap. But I discovered too late that those maritime bonuses go to my puppets too, so all my luxury holding puppets are now pop 10 and I'm running out of happycap.

I'm going to have to either gift the cities away or convert them to my control to rushbuy buildings in them.
 
Go unhappy and use your huge pop for a tech lead to overcome military penalty, a general too.
Build your army first as production slows at a point...growth penalty isn't going to hurt.

So just go unhappy and total war for a win

Try to grab statue of liberty at some point, all those specialist hammers add up
 
Try to grab statue of liberty at some point, all those specialist hammers add up

Note that the city governor is much more likely to run specialists when the civ is unhappy (to try to reduce the food surplus), so if you're doing this with a lot of puppets you're going to be an enabler for their building addiction,
 
Sorry, I'm a bit dumb... how does the Greek UA work exactly?
 
Sorry, I'm a bit dumb... how does the Greek UA work exactly?

Can't remember exactly but your relations with city states degraded half as fast. So if you are on 60 influence with a city state (the min for an ally) 250 gold gives you 60 turns of being an ally.

Coupled with the patronage policies and you will be allied to a lot of city states for not a lot of money.

I also had the same problem with food as the poster above. I wasn't too bothered I was able to run specialists and production which was nice.
 
yea combined with patronage this is just simply too powerful. I've played a couple games as greece now, and I must say after allying about 5 citiy states, you can become basically unstoppable. There's been a few times where I had something like 30 iron, 30 horses, really early into the game, so the unit limits are really not a factor. Then all the bonuses from patronage combined, and its just insane. Getting free great scientist, and other bonuses, greece is just too powerful.
 
It is not really about Greece I think.

You can do this with any Civ by building Stonehenge and unlocking the full patronage tree.

In fact you can even achieve it faster with France even without Stonehenge. Go Liberty first for faster settlers then save everything for Patronage. And the increased cost for more cities does not really matter for France in the early game.
More cities, more research, more gold, faster allying with city states.

But of course you save some money with Greece in the long run that you can spend for rush buying.
 
From a winning perspective City State seems to me quite an exploit than a news within the Civ field.

Told that, I prefer due to fun reasons to play ala boozo way and concentrate on brute force and pimping my units to crash the enemy with its ridiculous and pathetic culture and happiness ;)
 
I just played a game with greek and I can say that the Greek bonuses are okay, but not great.

In the beginning if you're lucky with demands (kill this barb village please) it's awesome.

Mid-game with Patronage, the era when you have the largest surplus of gold (AIs willing to give lots of GPT for resources, few buildings, no railroads, no huge army) is putting you into a golden age.

In late game, allied city states benefits begin to decline (although it would be unwise to ruin them), and even if you're allied with like 11 of them, the actual tech and culture bonuses are going to make up for only 25 to 50% of your science/culture power.

Having 10 CS allied with you constantly means an investment of at least 750 gold per city state during the course of the game, obviously less if you liberated them.

This bonus is not much better than, say, that of Siam or Rome or Babylon.
 
I'm now allied with 15 out of 16 city states. The last one was an ally but got conquered, so time to liberate him. It's absolutely awesome. There's just no stopping me.

But it looks like my save got corrupted. Man, this game is unplayable. It used to crash every 20 minutes (with about 10 minutes wasted on loading each time).... but now it crashes every minute. Damn.
 
I just played a game with greek and I can say that the Greek bonuses are okay, but not great.

In the beginning if you're lucky with demands (kill this barb village please) it's awesome.

Mid-game with Patronage, the era when you have the largest surplus of gold (AIs willing to give lots of GPT for resources, few buildings, no railroads, no huge army) is putting you into a golden age.

In late game, allied city states benefits begin to decline (although it would be unwise to ruin them), and even if you're allied with like 11 of them, the actual tech and culture bonuses are going to make up for only 25 to 50% of your science/culture power.

Having 10 CS allied with you constantly means an investment of at least 750 gold per city state during the course of the game, obviously less if you liberated them.

This bonus is not much better than, say, that of Siam or Rome or Babylon.

I like the Greek Patronage strategy because it feels like it opens up a lot of options. I build a scout first to be able to discover what CSes are near me and alter my strategy accordingly.

If there's a lot of Cultural CSes, I'll go for Culture. Militaristic leads to warring, and Maritime is good for anything.

A side effect of focusing on gold (to pay for CSes) is that you get monster research later with the +1 research per TP policy. Given that my cities are all huge (thanks to maritime CSes) and filled with pretty much nothing but TPs, my tech rate skyrockets with Universities.

I can either beeline for Globalization (to unlock the UN) to leverage my CS votes, beeline war techs, or beeline techs that unlock Cultural buildings (Mass Media, etc).



Also, a trick to getting gold early is selling your luxury resources. I generally sell my first 2 or 3 luxury resources for about 70-300 gold a pop. I'll get them back in 30 turns when I actually need the +happiness from the resource. You can also sell Open Borders, but that puts you at risk for an early DoW.
 
Patronage is indeed good for any civ. The advantage Greece has is that they don't need to go the Patronage route and will still do well with City States. This translates to saving gold so when you get down to the gory details the Greek special ability let's you do one of two things, you can either have more allies than another civ with the same amount of gold invested or you can skip gold gifts entirely and enjoy longer benefits for doing the city state 'missions' or liberating them for effectively permanent ally status.

In my game as Greece I passed on Patronage even though I still maintained a good number of City States as allies. I had maxed out the honor branch giving me an army of 300xp+ monster units and dirt cheap upgrades (to take advantage of spending less on City States). I had points in Order to boost production and Commerce to boost income, the points not spent on Patronage didn't really hurt me at all considering the benefits of the other branches.
 
I'm now allied with 15 out of 16 city states. The last one was an ally but got conquered, so time to liberate him. It's absolutely awesome. There's just no stopping me.

But it looks like my save got corrupted. Man, this game is unplayable. It used to crash every 20 minutes (with about 10 minutes wasted on loading each time).... but now it crashes every minute. Damn.

It might not be the save. I had this issue after the first patch, and I ended up uninstalling/deleting, re-downloading, and re-installing and it fixed the issue (mostly). Now after the second patch it's doing the same, so I'm going to do the same.

I don't know if there's an issue with their download service or what, but it seems like corrupted patch downloads are one of the problem causers.


edit: Nope, I was wrong. I definitely had a corrupted save. Looks like I might be increasing the number of stored Autosaves ...
 
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