After several games as Greece, I've become convinced that the Greek UHV is a little too easy for the human player (Obviously the AI needs help on all of them). This is why: 1. The early wonders have a low hammer cost, and Greece starts next to Marble, and near Stone and Copper. All the wonders are double-speed for a competent human. Athens and Hattusas both have high early hammer production, too. Plus the AI hardly bothers with wonders until later on. On Monarch I have snagged every ancient wonder except the Pyramids and Stonehenge without even being in a hurry. 2. With the GPs and the Oracle, it's really easy to pop Theology before anyone else, and then after a few years you're set for life commerce-wise. It's also not hard to pop Machinery and be building Crossbowmen while everyone else has archers, making you virtually unassailable. 3. The large # of wonders, GP, etc., along with the science requirement and abundant coastline, results in a high-commerce Greece. The tech UHV is the hardest, but the other civs are lagging by the time Greece spawns and Rome and Persia seem to tend toward other techs.. plus you have a big time lead before they spawn. 4. Because of high commerce and early production, the first two UHVs are not much trouble. The hardest part is balancing settlers, workers, defense, and wonders.. but Greece only needs three or four cities. The Arabs used to be the biggest threat, but now they tend to get caught up fighting Babylon for a long time. 5. Once the first two UHVs are done, turtling until optics is easy because of high commerce. Just play nice with Rome and buy off the Arabs. I routinely discover Optics a few years before the Turks spawn, send off the caravels, and hold off the Turks until a final victory between 1070 and 1140, well before the Europeans bother sending out caravels. That, at least, has been my experience. The Greek UHV is the easiest of any I have tried. Unlike many of the other UHVs, their 3 goals are all geared towards a builder's dream. They do not need to diversify; focus on production early on and then commerce and GP & you get the win. Lastly, the third UHV (circumnavigate) is not realistic. Greece had been under foreign rule for over 1500 years at the time of Magellan's Voyage. The Greeks (Eratosthenes in particular) did calculate the world's size with surprising accuracy, but that's not the same thing. Granted, not many of the UHVs are realistic and that's okay, but I would still suggest this alternative: 3. Control Babylon, Persia, and Egypt by 300 A.D. Explanation: the Hellenistic empires, though created by a Macedonian, profoundly changed the ancient world. The Great Library, or glorious Alexandria, would not have existed without these conquests, and Greek culture would not have spread throughout the East (even as Buddhism spread into the Hellenistic kingdoms). Also, it requires Greece to diversify. It's a lot easier to balance wonder production, research, and defense than it is to balance wonder production, research, and conquest. But it's not impossible (not nearly as hard as Rome's UHV, I think). The phalanx is strong and can rip the immortal and war chariot to shreds. Babylon is probably the hardest part (just like Alexander's actual conquests; once he conquered the Fertile Crescent, the rest of Persia began to fall apart like a house of cards). It's just a matter of logistics, and playing the balance game, fighting to stay ahead in your required techs and military at the same time. I chose 300 AD somewhat arbitrarily. 320 BC (the actual dates of Alex's conquest) is, I think, too early, because Persia is still becoming established. Anything after 600 is too late because of the Arabs. 300 A.D. seems a fair amount of time considering the fast pace of the early game, but is flexible. Advantages: More realistic, less anachronistic Significantly more challenging but not impossible Having the first 2 does not make victory a foregone conclusion Creates a Greek Eastern empire (if the AI does it) which would likely survive until the Turks arrive. This would leave us with about the closest we'll get to the historical Byzantine empire unless Rome becomes a lot better. Takes out those pesky nations which no longer existed when the Arabs came along (yes, Persia did, but that was a different Persian empire) Disadvantages: AI probably can't do it. Maybe these wars could be encouraged. AI would get ripped apart even more by Turks and Arabs Greece will finish much earlier (but then, the other ancient civs, Babylon, Egypt, Carthago, and sort of Rome, all have early UHVs) Well.. that's my idea. Thoughts? Also, any tips on how to format these posts to look better would be appreciated.