I have been a FFH Fan for quite a time now. The Change of this guild from an actual "guild" to a wonder has made it far too powerful. While the guild could spread to other civs so they could hire the mercs,too, now the builder has its huge advantage for his own. I am playing Deity-Difficulty, so the Mercs are nearly every time a necessity to build for me, cause it is by far the easiest way to counter the big AI stacks in the medium game. Since the AI on Deity has such enormous production bonuses, it is sometimes even the only way to survive depending on your own land. So it is just a necessity to beeline to currency to build this wonder. And this is the point i dont like, because FFH gives u so many wonderful techs to beeline to. But they all stand no chance against the GotN! So here is my conclusion. After the GotN is built, EVERY nation can hire Mercs in every city.They are mercs, so they should not care who they are fighting for. As a compensation, the empire who builds the wonder may hire the mercs for a lower price (maybe 150 instead of 180) and receives a small amount of gold (maybe 10) for every merc that is hired by another civ. Even if the guild is independent, they have to pay taxes . Making these changes, the GotN would still be powerful, but there would be much less need to beeline to it and build it by yourself. Giving you much more variety in your techpath and so further increasing the flavour of FFH. Any comments?