Luckmann
Esusian Epicure
What kinda ticks me is that Yvain is so dissimilar from the other treants. If we could have one of the other treants extracted from WC3 and ported over to replace the current treants, that'd be awesome.
I don't like seeing that kind of art in FfH either. It seems less kind of cartoonish, and not serious enough for Erebus...
Oi, do you have ANY idea how crowded crypts can get? YOU spend 500 years with that snot-nosed Flauros and his court of self-important cattle-jesters and see how inclined YOU are to spend quality time with your "family".
Personally, I'd rather see Yvain go back to being an Elf. It might also be nice to make him a Satyr-druid, making the "favorite son of Cernunnos" thing literal instead of just figurative.
That also sounds acceptable.
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As for the whole Calabim-Elder Council thing, I think it's a case of balance dictating that they don't get it. The Calabim seem to do just fine tech-wise without the ability to build it. The fact that the Calabim can't build a building called "Elder Council" doesn't mean that there are no Calabim elders, nor does it mean that the Calabim don't have councils.
hmm, if we spent all our money on "guns" we wouldn't have any left for the bribes. Our tried and true tactics with the horse should be enough to win the day. I say only give guns to our best marksmen, but make them damned good guns.
mechanic: give hippus a national unit gunhorse in the slot of arquebusiers, with the 4 national limit of course. Perhaps slightly stronger or just a badass gun version of the horse archer.
Frankly CIV4 has completely skipped the first 3-400 years of gunpowder development and jumped in to the 18th century (muskeeters and safe Cannon) Useable firearms appeared way before them.
Civ4 Musketmen are supposed to be 17th century muskets, I think.
Frankly CIV4 has completely skipped the first 3-400 years of gunpowder development and jumped in to the 18th century
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Civ4 Musketmen are supposed to be 17th century muskets, I think.
which does prove my point
Cannons were first used in the 14th century, hand cannons in the 15th. Though I do agree that the current gunpowder units are stronger than they should be, not only with regards to historical accuracy, giving them a national limit seem to be popular among modmods, so I'm assuming they are also a bit overpowered in their current state.