[BTS] HA timing/tech order

How do people learn the basics if you don't mention it? :eek::eek:
I think one of the best ways to learn is making mistakes that can be then corrected. Here it seems it got OP thinking whether or not to build barracks and he arrived to the right conclusion. It would be different if he was completely new to the game.
 
T84, 775BC. Got writing in five turns so I could scout, still have a small and growing bank of gold.

Spoiler :
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8HAs already, five turns sooner than my previous attempt. Unluckier with diplo this time around, as Alex has just declared on me with three phalanges and two spears. Without metal, trading against his spears is inefficient. I may overwhelm him in open field, so I should be able to deal with that stack, but it will probably leave me with little recourse offensively. Better to whip an archer and defend, or go balls deep on his stack? I also wonder whether it is a better strategy to just defend with archers and go after ghandi, but ghandi has metal too and is too far away. Justin is a no go as with 6 cities he probably has metal and can match my production

I still like this go around more. I have a better economy with a few growing cottages and a faster mass of HAs
 

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I think 3rd wb is probably a mistake. It's 30:hammers: for not much value, as you are struggling to use all the food as it is.

Also... Maybe slavery is not good since you have those mines, which means that maybe granaries are not good, which means maybe pottery is not good... What kind of HBR-date would you get if you worked coast when necessary and skipped every tech that is not strictly necessary for this strategy?
 
Ah, that is a bit unfortunate.

I think now you basically have to attack. Other options:
1. Defend in city. Actually worse, city raider promos, no culture. I don’t think one unpromoted, unfortified archer will help
2. Move army out. An option, but I don’t think you can afford to lose Tokyo (and I’m sure your horses would be pillaged soon after).

Glass half full version - well it’s much more fun to take out this stack on the flatland than fortified in a hill city!

I think this basically means your target is Alex too, get a new army and go after him! Hopefully he’ll focus on phalanxes from now on!
 
Ah, that is a bit unfortunate.

I think now you basically have to attack. Other options:
1. Defend in city. Actually worse, city raider promos, no culture. I don’t think one unpromoted, unfortified archer will help
2. Move army out. An option, but I don’t think you can afford to lose Tokyo (and I’m sure your horses would be pillaged soon after).

Glass half full version - well it’s much more fun to take out this stack on the flatland than fortified in a hill city!

I think this basically means your target is Alex too, get a new army and go after him! Hopefully he’ll focus on phalanxes from now on!

I played on a bit and I can just about take the jungle city with the second wave of Horse archers. Could also swing around to the south, which is where a metal is. Tried sabotaging copper mine with chariot but got intercepted, and for all I know, hidden Athens has copper anyway. The problem here is I won't have the momentum I need to make this worth it. I can slowly trawl through Alex on emperor, but that's the sort of dirty game I am trying to avoid by replaying.

I am curious about the no-pottery, slow building situation as well, so I'm going to try that as per Samsa's suggestion. I will start from the T28 save since without foreknowledge I would absolutely be getting BW and revolting into slavery to whip the labor. @sampsa when going without pottery/granaries, I still ought to 2-pop whip away unhappiness at happy cap, right?
 
@sampsa when going without pottery/granaries, I still ought to 2-pop whip away unhappiness at happy cap, right?
I thought about going without whipping to save 1T. I'll play and see if it works out at all...

edit: One thing that pops into mind is that agri is completely unnecessary.
 
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T59
Spoiler :
mining-BW-hunt-AH-arch-HBR. I think the 3rd city will just slow it down a bit so skipped even that. Of course at this point one starts to wonder why not just go chariots? It would be the best play, but at least learning how to HBR is more useful than bullying emperor AI with chariots. ;)

wb-worker-settler. I don't see much value in growing when you can't improve these tiles even. Worker times well with BW so can put chops into that settler and despite a wb-start 2nd city is pretty early (T31), but of course cap is still size 1 so not like it's a great start. Always favored unimproved fp to unimproved clam to unimproved rice. Pretty much zero :hammers: but no need for them either. 2nd city grew to 2, chopped two more workers. 2nd city won't contribute much to the war so skipped barracks there even, just getting out one chariot with a chop.

It's so early that I think like 4HAs+2chariots is a decent initial force, enough to take probably two cities from Justy. With this amount of forests it's going to be a breeze from here. Writing-alpha seems to make most sense to me.

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Quite an improvement over turn 80 or so. I attempted to replicate your build order and got T62 HA, still miles ahead of the first two runs. I think I built a mine after chopping two forests into the settler. It cost me a few turns on settling and a slower second workboat = less coin. I will say I lack the foresight to have foregone Agri and Pottery here, never would have thought of that.

Thank you for all the help Nick and Sampsa. I feel a lot more comfortable going into my next game.
 
If your starting HA builds at 1000bc something has gone awry. That is normally the date you want to be ready by. Even with a slow starter like Toku. You seem to be learning quick here. In safe hands with Sampsa.It goes to show what micro and planning really does here. Such as skipping agriculture. Shaves many turns off HA. Loss of 1f.
 
I think I built a mine after chopping two forests into the settler. It cost me a few turns on settling and a slower second workboat = less coin.
I chopped two forests in the W of capital, then under 2nd city spot to settle 1T faster.

T73
Spoiler :
Attack T70, captured a city in the NE immediately and the unpromoted chariot paid itself back pretty nicely by stealing two workers on marble. :) No losses killing two archers (~80% odds). 1T of healing, move towards Thessalonica Constantinople and capture it without losses (3*~60% odds) and get to steal my 6th worker. Cease fire, intending to go for Gandhi asap. Army of 7+2 next turn (and 2 archers for safety in ex-Justin lands). Switched to slavery too, whipped a library in 2nd city since can't see what else to do there really. Unlikely to bulb math/philo, academy definitely not, but a golden age will do something at some point anyway.

With 6 workers and lots of new forest I think it's winnable from here with just HAs.

Civ4ScreenShot0261.JPG

 
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Impressive stuff Sampsa!

My early rushes often end up very similar to this one from Jellybug, nice to see how it’s done properly!
 
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