Minor Annoyance
Deity
Better Health Through Specialists
It's the effect from Universal Suffrage value from Brave New World.
It shifts Applied Aesthetics and Learning Centers up and makes Creative Class the unhealth reducer and moved it down.
Also gives one more food to growers, because if they aren't as good as an unupgraded farm on a grassland then what are they for?
Issues: The tooltip for Creative class says nothing but it does function. Also the tooltip for your health seems to round to the highest multiple of 0.75 so if you have an odd number of specialists it wouldn't read correct, but you still have reduced unhealth from one specialist.
Alternate download: http://forums.civfanatics.com/downloads.php?do=file&id=23689
It's the effect from Universal Suffrage value from Brave New World.
It shifts Applied Aesthetics and Learning Centers up and makes Creative Class the unhealth reducer and moved it down.
Also gives one more food to growers, because if they aren't as good as an unupgraded farm on a grassland then what are they for?
Issues: The tooltip for Creative class says nothing but it does function. Also the tooltip for your health seems to round to the highest multiple of 0.75 so if you have an odd number of specialists it wouldn't read correct, but you still have reduced unhealth from one specialist.
Alternate download: http://forums.civfanatics.com/downloads.php?do=file&id=23689