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HAND (Hydro's A New Dawn)

Discussion in 'Rise of Mankind: A New Dawn' started by Hydromancerx, Apr 30, 2010.

  1. Hydromancerx

    Hydromancerx C2C Modder

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    This is no longer supported please go to C2C if you want the most updated version.

    -----

    HAND (Hydro's A New Dawn)

    HAND (Hydro's A New Dawn) is a modmodmod. Which means its a mod of a mod of a mod. The purpose of this mod is to add much more content than is included into RoM or AND. This means things are not always balanced and you may get overwhelmed. If you are ok with that then please download this mod. If your not then I suggest you stick with just AND or even just RoM.

    Requirements for HAND v1.3
    - Beyond the Sword v3.19
    - Rise of Mankind v2.92
    - A New Dawn v1.74
    - NOT Recommended to be played with any other Mod than those listed above.

    Requirements for HAND v1.2
    - Beyond the Sword v3.19
    - Rise of Mankind v2.91
    - A New Dawn v1.73

    Installation

    Unpack the WinRAR to your Rise of Mankind root folder. This is usually:

    C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind\

    You may have to adjust this depending on which drive you installed Civ4, and whether or not you bought the Complete Edition.

    Downloads (Requires WinRAR to Unpack)

    August 6th 2010
    - HAND v1.3 (See Attachment Below)

    May 24th 2010
    - HAND v1.2 (See Attachment Below)

    *Attachments Removed*
     
  2. Hydromancerx

    Hydromancerx C2C Modder

    Joined:
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    16,281
    Location:
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    Credits

    Afforess
    - Civic Buildings
    - Domestic Animals Mod
    - Education mod
    - Farming Mod
    - Firestorm Mod
    - NIMBY Mod
    - Zoology Mod

    Dancing Hoskuld
    - Palace Mod

    GeneralStaff
    - Early Buildings Mod
    - Other Mod
    - Tower Mod
    - Wilderness Mod

    Note: Many of the buildings from these mods have been picked apart and even altered into my own mods.

    And a special thanks to Afforess for making "A New Dawn" and Zappara for making "Rise of Mankind"!
     
  3. Hydromancerx

    Hydromancerx C2C Modder

    Joined:
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    Location:
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    Features

    Craft Mod
    - Basketweaver's Hut
    - Cannabis Plantation
    - Carpenter's Workshop
    - Carpentry [Tech]
    - Clay Pit
    - Cotton Plantation
    - Crafts Hut
    - High-Tech Crane NEW!
    - Ice House
    - Lumber Camp
    - Modern Crane NEW!
    - Papyrus Grove
    - Rendering Plant
    - Seal Hunter's Camp
    - Silk Farm
    - Steam Crane NEW!
    - Storage Pit
    - Timekeeper's Shop
    - Woodcarver's Hut
    - Woodworking [Tech]

    Domestic Animal Mod
    - Camel Farm
    - Cat Breeder
    - Cat Shrine
    - Chicken Coop
    - Cormorant Trainer
    - Cow Farm
    - Cow Shrine
    - Donkey Farm
    - Dog Breeder
    - Duck and Goose Farm
    - Elephant Trainer
    - Elephant Shrine
    - Falconer
    - Goat Farm
    - Homing Pigeon Coop
    - Horse Farm
    - Llama and Alpaca Farm
    - Monkey Breeder
    - Oxen Farm
    - Parrot Aviary
    - Pig Farm
    - Reindeer Farm
    - Sheep Farm
    - Turkey Farm
    - Whale Shrine
    - Yak Farm

    Education Mod
    - Barber Shop
    - Brahman Library
    - Drama School
    - Gladiator School
    - Music School

    Entertainment Mod
    - Art Patronage
    - Dance Hall
    - Dance Hut
    - Local Radio Station
    - Night Club
    - Recording Studio
    - Storyteller's Hut

    Farm Mod
    - Arboretum
    - Botanical Gardens
    - Bureau of Farm Management
    - Chinampa
    - Community Garden
    - Fairgrounds
    - Farmer's Market
    - Farm Supply
    - Florist
    - Great Chinampa
    - Greenhouse
    - Hydroponics Lab
    - Rice Paddy
    - Rice Terrace
    - Victory Garden
    - Warehouse

    Firestorm Mod
    - Fire Brigade
    - Fire Brigades [Tech]
    - Fire Dock
    - Firefighting [Tech]
    - Fire Station
    - Fire Suppression [Tech]

    Garbage Mod
    - Garbage Anywhere [Civic]
    - Landfills [Civic]
    - Off-Planet Dumping [Civic]
    - Waste Exportation [Civic]
    - Waste Importation [Civic]
    - Waste to Energy [Civic]
    - Waste to Sea [Civic]

    Health Mod
    - Acupuncturist's Shop
    - Animal Shelter
    - Dentist
    - Field Hospital
    - Insane Asylum
    - Laser Eye Surgery Clinic
    - Optometrist
    - Plastic Surgery Clinic
    - Rehabilitation Center
    - Retirement Home

    Military Mod
    - Fletcher's Hut
    - Flint Knapper's Hut
    - Mercenary Camp
    - Riding School
    - Warrior's Hut

    NIMBY Mod
    - Cigar Roller's Shop
    - Cryogenic Prison
    - Garbage Collection Agency
    - Landfill
    - Liquor Store
    - Maximum Security Prison
    - Poacher's Camp
    - Saloon
    - Tattoo Parlor
    - Toxic Waste Dump

    Palace Mod
    - Ballroom
    - Forbidden Palace Garden
    - Guardhouse
    - Palace Garden
    - Palace Walls
    - Servant's Quarters
    - Throne Room

    Science Mod
    - Anthropology Lab
    - Archaeology Lab
    - Biology Lab
    - Cartographer's Shop
    - Chemistry Lab
    - Engineering School
    - Geology Lab
    - Mathematics Academy
    - National Science Foundation
    - Paleontology Lab
    - Physics Lab

    Spiritual Mod
    - Church of the State
    - Church School
    - Divine Monument
    - Mystic's Hut

    Tower Mod
    - Anti-Matter Battery
    - Artillery Battery
    - Auto-Cannon Battery
    - Barricades
    - Bombard Tower
    - Cement Barrier
    - Fortified Outpost
    - Frontier Outpost
    - Guard Tower
    - Keep Tower
    - Laser Battery
    - Missile Battery
    - Palisade
    - Railgun Battery
    - Watch Tower

    Transportation Mod
    - Automobile Factory
    - Bus Station
    - Caravan Post
    - Carpool Ordinance
    - Carriage Builder
    - Department of Motor Vehicles
    - Ethanol Station
    - Gas Station
    - Grand Central Station
    - Monorail Station
    - Parking Meters
    - Railroad Station
    - Skyroad Station
    - Steamboat Port

    Vacation Mod
    - Cruse Ship Port
    - Ranger Station
    - State Park
    - Travel Agency
    - UNESCO Site

    Water Mod
    - Cistern
    - Department of Water
    - Desalination Plant
    - Fire Airport
    - Fire Hydrants
    - Hand Water Pump
    - Reservoir
    - Town Well
    - Water Pipes
    - Water Pumping Station
    - Water Tower
    - Wind Water Pump

    Zoological Buildings Mod
    - Aquarium
    - Pet Shop
    - Petting Zoo
    - Re-Pet Shop
    - Zoo
     
  4. Hydromancerx

    Hydromancerx C2C Modder

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  5. Hydromancerx

    Hydromancerx C2C Modder

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    Location:
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  6. Hydromancerx

    Hydromancerx C2C Modder

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  7. soup567

    soup567 MANBEARPIG

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    Santa Cruz, California
    Sounds cool
     
  8. Hydromancerx

    Hydromancerx C2C Modder

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    Ok I have some good news and bad news.

    The good news is I am making this semi-modular. Which means each mod will be in a separate folder inside my Hydro folder. However since installation is going to just be unpacking by winRAR you will have to delete the mod you don't want manually. Each mod should work independently from the other though. I hope this will make those who want the ability to choice happy. This basically means if you like say the Garbage Civics mod but don't like the Domestic Animal Mod then you can just delete the Domestic Animal Mod.

    The bad news is that its taking a bit longer to un-merge the mods I previously merged together when thought they were all going into AND. So bear with me while I un-merge mods like "Early Buildings" and "Civic Buildings" so they can be stand alone mods. In short its not hard to do just takes me a while to do it.
     
  9. Hashishim

    Hashishim Prince

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    Durban, South Africa
    cool, so all your mods from AND have been removed and if we want it must we just wait for this download and we can put it in? So many changes :( will be waiting:D how long you think you'll take?
     
  10. chueche

    chueche Chieftain

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    Jul 11, 2007
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    95
    cool i like your mod and your bildings. for me is more bildings more fun. thank you
     
  11. Hydromancerx

    Hydromancerx C2C Modder

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    HAND v1.0 is up! :D

    I tried to get as many bugs as I could out of it but I am sure there are some left. So what I need you guys to do is ...

    1. Report bugs.
    2. Post balance ideas
    3. Give overall feedback.

    If you do that I will do my best to address those problems.

    Have a good game and enjoy! :)
     
  12. i_diavolorosso

    i_diavolorosso Prince

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    446
    Whoa, i never though that it was going to be so small
    I though it's > 10 mb, that's why i'm agree on Aff to exclude HAND from AND installer(because a limited bandwith guy which don't like HAND would suffer a lot)
    + 2mb (which is 1/60 of the installer) wouldn;t hurt a lot i think
    But anyway, nice work Hydro :D
     
  13. Hydromancerx

    Hydromancerx C2C Modder

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    I actually made it smaller when I combined it all into one file. However that made it not modular anymore.

    Also I just found a bug. The "Crafts Hut" was left out when I separated them back out again. But no worries it shall be fixed in the next update. However I would like to get a lot more bug fixes and maybe even new mod components before then. So happy playing in the meantime.
     
  14. Elucidus

    Elucidus King

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    I'll help you test it. I do like your stuff. I can look at helping balance things if you are looking for feedback that way too?
     
  15. Civ Fuehrer

    Civ Fuehrer Eat, Sleep, Mod

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    XML, Python and the SDK are actually a rather small portion of all mods, combined they take up roughly 20% of the mod's size. The large impact in mod sizes are Images (buttons, skins, event pictures, etc) then sounds (ambient or background music) followed by models and movies. However this is why Firaxis advises to use Pakbuild when adding images videos and everything in between to the game... hell every gaming company uses some sort of mass media compressing program (whether it be .pak, .mpq, etc) to reduce the size of the game files.
     
  16. Dancing Hoskuld

    Dancing Hoskuld Deity

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    Celebrity, Story Teller and Surgeon are actually AAranda's units. I just made them modular and updated the schema files for RoM 2.91

    The Sniper units are also AAranda's but also have some stuff by StrategyOnly in them.

    Did you include StrategyOnly's sniper promotion or did that get dropped from the pack when it was merged into AND originally?

    The Monk and Fanatic are by The_J just ported to RoM by me.

    Coming soon the Fundamentalist an upgrade to the Fanatic by me art by others.
     
  17. Hydromancerx

    Hydromancerx C2C Modder

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    @Dancing Hoskuld

    Ok I fixed my credits and just listed them as "Custom Units" in the features section.

    Yes please give feedback. I am aiming for Friday for the release of HAND v1.1.
     
  18. Elucidus

    Elucidus King

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    I will probably not play a real game until this weekend, but it will have my and my wife's feedback. Hopefully we will download 1.1 firday and be able to use that.
     
  19. Iceciro

    Iceciro Special Ability: Decimate

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    in ur empire, takin ur cities
    Main comment - dunno if its still the case (doing a reinstall here as I type) but when i played the old AND game with the medical options enabled, something really bothered me about the Dentist building - why does sugar add an unhealth penalty with the building? I can understand sugar isn't healthy but that's what dentistry is designed to offset - if there's an unhealth it should come from the resource, not the building, and the building should offer an overall improvement to health >_>
     
  20. Hydromancerx

    Hydromancerx C2C Modder

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    I am kind of confused on what you mean. Sugar can cause tooth decay thus if you have the resource of sugar then it makes the dentist less effective than it would have been if you had not had sugar resource.
     

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