Handy 19 Grumpy Old Men try AWD standard map

handy900

Deity
Joined
Jun 5, 2003
Messages
2,411
Location
Tennessee, USA
Fresh of a win @ AWD small continents, the grumpy old men of war step it up a notch to a regular sized map. Okay ...okay so we were 1-4 in AWD small... at least we got the win. :p

C3C 1.22 Patch
Level: Deity
Variant: Always War :hammer:
Map Type: Continents
Size: Standard

Each player can roll some starts and we'll vote on the one we want to play.
Civilization: Player Choice
Age: Player Choice
Temperature: Player Choice
Climate: Player Choice
Barbarians: Player Choice
Rivals: Player Choice
AI Aggression: Player Choice


Victory Condition:All enabled
Culturally linked starts: Off
Respawn: Off
Preserve Random Seed: On
Cultural Conversion: On

Roster
1. Handy
2. ThERat
3. Greebley
4. Bede
5. M60A3TTS
6. Obormot
7. Sir Bugsy


Always War Boilerplate as we play it.
You may only trade when you first meet a civilization, and must declare war on the same turn after trading is complete. If you see a new AI unit, you must make contact & declare war that turn. Absolutely no GPT trades allowed. If you see a new face on F4, you are obligated to declare war that turn (after trading). Players must declare war if they are exploring and see AI units, but are not required to actually attack the units they come in contact with. No peace treaties, ever. You may check F4 as often as you like to spy on the AI's tech, resources, luxuries & city count.

Discuss any move that seems exploitive before doing it with the team. Although there are not too many exploits available in AW, we’ll follow the forbidden blatant exploits banned by GOTM and RBCiv such as no "Free Wealth". Other normal game exploits such as "Baiting the AI" with an empty city to create a kill zone are an AW tradition and are allowed. Also, you ARE allowed to initially keep a city, move a settler to the same spot as the city, and then abandon and immediately resettle. This is considered an exploit in RBCiv rules, but is okay in our AW games. In addition if you need to build a city one square deeper into enemy territory just to move borders to steal a resource, go for it. We may keep or raze cities, and can keep slaves. You may whip at will, including captured cities or cities where all citizens are unhappy.

SG Stuff
You have 24 hours for an "I got it" and 72 to play. If you need a one day extension, then mention this before the 72 hours are up. Players can work out skips between themselves, just post a message to the thread. If you can't play within 72 total, switch places or ask for a skip. We will play 10 turns at first, and possibly fewer later (5) if the turns begin to take too long.

Lucky candle to light the way.

 
Open the door cause I'm checking in!

Lighting the votive candle now. (Need prayers more than luck this time).
 
I'm going to have to pass on this one.
Between work and buying a new house I just don't have the time.
Heck, I'm only in one SG now (GR7), and I don't have the time for that. :(
I will be lurking though.
Maybe next one...
 
I agree with the iro start, shall we give it a go? handy starting this?
 
Matt_G said:
I'm going to have to pass on this one.
Between work and buying a new house I just don't have the time.
Heck, I'm only in one SG now (GR7), and I don't have the time for that. :(
I will be lurking though.
Maybe next one...

No problem Matt. I hop we hook up again. :)

I agree with the iro start, shall we give it a go? handy starting this?

Well, ThERat started the last one... and we won. Maybe you should start it. :thumbsup:

 
Well, ThERat started the last one... maybe you should start it
ok, will start with 20 turns then
 
save

Pre-Turn
settle on the spot since it looks pretty nice, wines just next to us
go for BW, and a rax

3600BC just as we grow to pop2 , finish roading the wines
3000BC, we have a rax, a vet warrior and a settler due in 3
I went for BW to get spears, would recommend either masonry, wheel or WC next
the land is rich, there is another cow east of our capital
left the worker unmoved in order for next player to decide to road forrest or work more BG


 
huh??? very confused? how come your start looks different from mine? did we use the same settings? will check my seedbeast, same as ...

checked both seedbeast, now can someone explain that to me?


keft is my version, right is handy's
 
well, we can discuss which version we should take, however this is a bit funny....
 
It's probably the same map, it's just that the game is randomly assigning you guys different start positions on that map. :lol:
 
 
Top Bottom