After my first game I still have a few questions and hope someone here has the answer.
1. Happiness is empire wide. When you capture a city, it increases the unhappiness for all of your cities?
2. Burial Tombs and Coliseums. Burial tombs say they give +2 happiness, Coliseum says it gives +4 happiness empire wide. For every burial tomb I build i will get 2 happiness for my empire? So, if I have 10 cities and build a burial tomb in each I end up with 20 happiness for my empire?
OTOH, a coliseum only gives 4 happiness for the entire empire, so build one and be done? Why is the stupid advisor suggesting I build more coliseums even though I already have one?
Overall, so far I am very happy the new one unit per tile and ranged attacks has led to a lot more strategy for attacking/defending. I was able to fend off a fairly nasty invasion by playing smart with my archers and longswordsman. In civ 4 my puny army would've been rolled by an SoD. King difficulty seems about right for civ 4 veterans.
1. Happiness is empire wide. When you capture a city, it increases the unhappiness for all of your cities?
2. Burial Tombs and Coliseums. Burial tombs say they give +2 happiness, Coliseum says it gives +4 happiness empire wide. For every burial tomb I build i will get 2 happiness for my empire? So, if I have 10 cities and build a burial tomb in each I end up with 20 happiness for my empire?
OTOH, a coliseum only gives 4 happiness for the entire empire, so build one and be done? Why is the stupid advisor suggesting I build more coliseums even though I already have one?
Overall, so far I am very happy the new one unit per tile and ranged attacks has led to a lot more strategy for attacking/defending. I was able to fend off a fairly nasty invasion by playing smart with my archers and longswordsman. In civ 4 my puny army would've been rolled by an SoD. King difficulty seems about right for civ 4 veterans.