H4run
Deity
Hey guys, it is been a year since I quit playing civilization now I decide to play it again because of my friend come to my house and he want to see the new civilization, so we play civilization 5 with new dlc also update that allow us to play hot-seat.
I must say, I enjoy civilization 5 battles (while civ 5 diplomacy really have no role at all), but again when I play again in huge continent with 16 civics my enjoyment get disturb by the happiness system in the game. When I start conquering others city it punish me so badly in happiness penalty.I think if the real world is work like civilization, there will be no Alexander the Great, Genghis Khan, Yavus Sultan Selim, Augustus Ceaser, Umayyah, that rule 3 continent in a short time. And building courthouse can only eliminate 4 unhappy peoples for 4 maintenance fee, which is pretty costly. If the world work that way, no one want to conquer another in medieval time even in modern day right now
Even there are few upgrade on happiness system to make the system more logically acceptable, not fully acceptable but partially acceptable. Like razing city now will not goes for free, I will get happiness penalty also, huge penalty really
Now the question is, aren't you think civilization 5 happiness system punish us so badly on capturing and annexing other city? it like nearly impossible to do a fast war conquering huge continent in a short time. This is historically irrelevant, and it destroy the main enjoyable things in playing civilization which is to conquer. Are there any mods for this happiness issue? for example a mods that make a courthouse maintenance cheaper and make the happiness issue for annexing city to be in temporary amount of time? I mean if I capture a city for hundreds year there will be assimilation, acculturation and all that stuff. This issue is really destroying the pleasure of the games, they should learn from how europa universalis settle the issue which is more logical, or else they should just go back to the previous civ 4 system, temporary revolution and temporary yearning to go back to their own motherland then finish over time because peoples adapt, generation changes.
Or do you have other tactics or suggestion for that issue? or you want to argue that it do possible to conquer huge land mass a blitz tactic on civilization 5 game? if it do possible tell me how? thank you.
I must say, I enjoy civilization 5 battles (while civ 5 diplomacy really have no role at all), but again when I play again in huge continent with 16 civics my enjoyment get disturb by the happiness system in the game. When I start conquering others city it punish me so badly in happiness penalty.I think if the real world is work like civilization, there will be no Alexander the Great, Genghis Khan, Yavus Sultan Selim, Augustus Ceaser, Umayyah, that rule 3 continent in a short time. And building courthouse can only eliminate 4 unhappy peoples for 4 maintenance fee, which is pretty costly. If the world work that way, no one want to conquer another in medieval time even in modern day right now
Even there are few upgrade on happiness system to make the system more logically acceptable, not fully acceptable but partially acceptable. Like razing city now will not goes for free, I will get happiness penalty also, huge penalty really

Now the question is, aren't you think civilization 5 happiness system punish us so badly on capturing and annexing other city? it like nearly impossible to do a fast war conquering huge continent in a short time. This is historically irrelevant, and it destroy the main enjoyable things in playing civilization which is to conquer. Are there any mods for this happiness issue? for example a mods that make a courthouse maintenance cheaper and make the happiness issue for annexing city to be in temporary amount of time? I mean if I capture a city for hundreds year there will be assimilation, acculturation and all that stuff. This issue is really destroying the pleasure of the games, they should learn from how europa universalis settle the issue which is more logical, or else they should just go back to the previous civ 4 system, temporary revolution and temporary yearning to go back to their own motherland then finish over time because peoples adapt, generation changes.
Or do you have other tactics or suggestion for that issue? or you want to argue that it do possible to conquer huge land mass a blitz tactic on civilization 5 game? if it do possible tell me how? thank you.