So here it is, basically in my games i often see minor changes in my happiness - fluctuating from turn to turn, with no immediate changes occuring - can anyone provide a list of factors affecting happiness. I know of resources, buildings, occupations, social policies, population. Actually, don't fully understand the population one's mechanics. But basically can anyone point out any other factors - and explain the programming (not sure if that's the appropriate word) behind populations' role? Cheers.