What makes happiness? Yes, I have read the rules.
Lux and money for lux make people happy. Apparantly they turn content to happy, only, do not turn unhappy to content. Not sure.
Regent: 2 content, cathedral, doubled with Sistine, Colleseum, JSBach. Temple. Net= 11 content. Sometimes.
Add Marketplace and 7 lux = 16 happy.
In home cities, yes. Captures cities, maybe no maybe yes.
Go to war. Having Universal suffrage and police stations.
In one turn, no one is happy. Captured cities require 50% entertainment just to keep working.
6 turns later my democracy collapses, with about half of the cities observing WLTK.... including many captured cities.
I had been at peace for about 100 years before this war.
This is not a whine ... there must be ways to work around this.
You can't get territory without war. You cant get a high score without territory. You cant be in your best government ...
Any ideas?
Lux and money for lux make people happy. Apparantly they turn content to happy, only, do not turn unhappy to content. Not sure.
Regent: 2 content, cathedral, doubled with Sistine, Colleseum, JSBach. Temple. Net= 11 content. Sometimes.
Add Marketplace and 7 lux = 16 happy.
In home cities, yes. Captures cities, maybe no maybe yes.
Go to war. Having Universal suffrage and police stations.
In one turn, no one is happy. Captured cities require 50% entertainment just to keep working.
6 turns later my democracy collapses, with about half of the cities observing WLTK.... including many captured cities.
I had been at peace for about 100 years before this war.
This is not a whine ... there must be ways to work around this.
You can't get territory without war. You cant get a high score without territory. You cant be in your best government ...
Any ideas?