One of my early game strategies on Deity difficulty is trying to get as many "free" promotions as possible through combat victories on my starting units. This works fine for a while until I seem to hit a roadblock in that I can't manage to be awarded another one, even when going against suicidal odds like 33% or worse. I started several new games and I was able to observe this behavior pretty consistently in all of them. Is there a hard cap on the number of promotions by combat victories that a unit can acquire? If so, is there a way to adjust those numbers? It feels pretty bad to manage to survive a 50% battle and just get awarded with some measly xp which is probalby not even 5% progress to the next level I'm playing with "more XP to level", so that's why I need these extra promotions for my few top tier units. Yep, kinda cheesy to do, but I like to have this mix of a few good units and a lot of filler ones.