Harder to culture flip?

erik316wttn

Chieftain
Joined
Oct 28, 2005
Messages
42
In a recent game I was playing as Holy Rome. Ethiopia was one of my neighbors, and in one of their border cities it was 57% Holy Rome culture and 43% Ethiopian culture for a long time. Never once was there a revolution in my favor. What gives? In Warlords that would have flipped to me.
 
Um, you do know that Zara is creative and has the Stele? Despite the numbers, I think it'll hold for him for sure.

I have had flips with Pericles and Willem so it is possible. Haven't noticed a big difference.
 
Hard to tell for sure.

In some games and with some civs, it was just like in Warlords... three, four, five cultural switches (once three + four, as it was happening on two borders).

In other games, it seems to happen more rarely and I've had games were I felt culturally dominant and grabbed land, but it never went to city flipping.

I'm not sure it's all the game and not in part my game style. My style changed with BTS because cultural victories have become almost passive at the level I'm stuck at. I use the cultural slider mostly for happiness now, I don't build a few wonders in future legendary cities just for the culture anymore, and I've slowed down a great deal on religious buildings and theaters - and that might be why I see less cities switching I guess this might change once I get used to the new military tactics of the AI and get my defense act together enough to move back to my old playing level.

However, the AI - some of the leaders at least - the same who attempt cultural victories, are now far more adept at keeping their culture afloat in their whole empire and to see you as a cultural threat to their border cities (they will build monuments, theaters, lib & universities and spread multiple religions for the extra temples and to get their slew of cathedrals etc.), and I suspect that if you want those civs's border cities to switch culturally, you have to work for it - move the slider up, have one cathedral on the border cities etc. With other civs, it seems as easy as ever or more. I had a game where Tokugawa lost all his five border cities to me in the course of the full game (space race victory, in the late 1900s) and I had reverted to an old strategy and built some cultural buildings (the basics, no extras) there just to ensure ressources would not fall to a cultural contest between us. But even without cathedrals and multiple temples I seem to have overdone it or grossly overestimated him as a cultural threat :lol:
 
I think it's mostly because of the AI military unit spamming, especially if you're using Aggressive AI (but even if not). A city with a bunch of military units will rarely flip, no matter how large the cultural imbalance. FYI this topic also came up recently in the Aggressive AI = The Real Civ? thread starting with post #162.
 
You can now also use espionage to improve your culture and to foment revolt, althoguh increasing culture per se doesn't help the city flip, I think. I'm not sure if they made flipping otherwise harder, to encourage these missions.

Breunor
 
Um, you do know that Zara is creative and has the Stele? Despite the numbers, I think it'll hold for him for sure.

I have had flips with Pericles and Willem so it is possible. Haven't noticed a big difference.

I was doing unrestricted leaders. Ramses II was the leader of Ethiopia in my game.
 
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