Harv
Emperor
- Joined
- Dec 16, 2008
- Messages
- 1,931
Current game is 7. Link is:
https://forums.civfanatics.com/thre...t-game-6-cyrus-of-persia.681684/post-16424493
Earlier games
Current game is 6. Link is:
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Game 5 - Dido of Carthage
A variation of an All-Leaders-Challenge is to put them into some kind of chronological order. I started by retrieving my copy of an old History of the World game and looking at the cards to get some ideas. The four games played so far are:
2300BC Sumerians / Gilgamesh / Sargon of Akkad
1750BC Babylonians / Hammurabi
......
480BC Greeks / Gorgo of Sparta
......
50BC Egyptians / Cleopatra
For this game, we will play Dido of Carthage. I placed her about 810BC. As I explore the list of leaders, I might find some that are earlier than that. However it is very difficult to find anything earlier than 1200BC, because we have a couple of Dark Ages separating.
Settings are in the pictures, but will repeat them for those who have trouble viewing pictures.
Gathering Storm.
Dido.
Emperor Difficulty - We are bumping up from Monarch. I have to look up what this setting means.
Standard game speed
Inland Sea - Tyre and Carthage were on the Mediterranean and we are achievement hunting and we thought this was fitting.
Large Map - It will take longer, but again achievement hunting over learning.
Monopolies and Corporations - With the difficulty change, I did not want to do too many rule changes, but this is a trading nation and I thought it would be fitting to give it a try.
Founder of Carthage
Even if we don't move the capital, it looks like we should finally build a Government Plaza, because each building gets another trade route. It also looks like we get a discount towards districts in the city that has the government plaza. The combination might be to build the Plaza in the Capital city, then move the capital.
Mediterranean Colonies
The Writing Eureka is worth 20s in the unlikely event we do not meet another civilization before research Writing.
We also get move and sight bonuses for embarking our Settlers.
Cothon is our unique district
Bireme is our unique unit
Here is our start:
One option is we can settle on the Tea, right next to the Nabro Volcano. We can also embark right away and see where the Jordan River meets the Sea.
This time, we are actually stating this game blind!
https://forums.civfanatics.com/thre...t-game-6-cyrus-of-persia.681684/post-16424493
Earlier games
Spoiler :
Current game is 6. Link is:
Harv's Civ6 Tour of Historical Learders - Current Game 7 - Pointy Hat Scythian Horse Lords
Current game is 7. Link is: https://forums.civfanatics.com/threads/harvs-civ6-tour-near-historical-order-current-game-6-cyrus-of-persia.681684/post-16424493 Earlier games ------------------------------ Game 5 - Dido of Carthage A variation of an All-Leaders-Challenge is to put them into some...
forums.civfanatics.com
------------------------------
Game 5 - Dido of Carthage
A variation of an All-Leaders-Challenge is to put them into some kind of chronological order. I started by retrieving my copy of an old History of the World game and looking at the cards to get some ideas. The four games played so far are:
2300BC Sumerians / Gilgamesh / Sargon of Akkad
1750BC Babylonians / Hammurabi
......
480BC Greeks / Gorgo of Sparta
......
50BC Egyptians / Cleopatra
For this game, we will play Dido of Carthage. I placed her about 810BC. As I explore the list of leaders, I might find some that are earlier than that. However it is very difficult to find anything earlier than 1200BC, because we have a couple of Dark Ages separating.
Spoiler :
Settings are in the pictures, but will repeat them for those who have trouble viewing pictures.
Gathering Storm.
Dido.
Emperor Difficulty - We are bumping up from Monarch. I have to look up what this setting means.
Standard game speed
Inland Sea - Tyre and Carthage were on the Mediterranean and we are achievement hunting and we thought this was fitting.
Large Map - It will take longer, but again achievement hunting over learning.
Monopolies and Corporations - With the difficulty change, I did not want to do too many rule changes, but this is a trading nation and I thought it would be fitting to give it a try.
Founder of Carthage
Even if we don't move the capital, it looks like we should finally build a Government Plaza, because each building gets another trade route. It also looks like we get a discount towards districts in the city that has the government plaza. The combination might be to build the Plaza in the Capital city, then move the capital.
Mediterranean Colonies
The Writing Eureka is worth 20s in the unlikely event we do not meet another civilization before research Writing.
We also get move and sight bonuses for embarking our Settlers.
Cothon is our unique district
Bireme is our unique unit
Here is our start:
Spoiler :
One option is we can settle on the Tea, right next to the Nabro Volcano. We can also embark right away and see where the Jordan River meets the Sea.
This time, we are actually stating this game blind!
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