plastiqe
Grinch
Here is a concept I came up with which might work in a mod or future civ game. Imagine if at the beginning of the game your starting area was magnified. That is to say the map would be much more detailed and tiles would represent tiny areas in relation to the whole world. As you advanced in technology (maybe to coincide with each age) the map would zoom out as if the world was getting smaller. By the time you reached the modern age the display would be what we are used to now, each tile representing a very large area.
So for example lets say you started as the Romans on a world map. As you advanced through the ages the map size would scale so first you'd be focused on the area around Rome, then Italy, then the Mediterranean, then Europe, then the world.
As the map gets smaller and tile sizes become larger, other things would scale up as well. Units would go from representing a few men to entire armies and settlements would go from a few houses to large metropolises.
So for example lets say you started as the Romans on a world map. As you advanced through the ages the map size would scale so first you'd be focused on the area around Rome, then Italy, then the Mediterranean, then Europe, then the world.
As the map gets smaller and tile sizes become larger, other things would scale up as well. Units would go from representing a few men to entire armies and settlements would go from a few houses to large metropolises.