I've found it difficult in my games to tell visually whether terrain is a hill or not. Especially if there's additional rough terrain like a forest or jungle. It's to the point where I have to highlight over the terrain and read the fifty lines of text describing the tile to figure it out. Am I the only one having this problem? Does anyone have a suggestion as to setting changes I could make to make hills more obvious? I have a brand-new computer that has high graphical ability, so I should be able to set my graphics any way I need to. Appreciate any insight!